public void SendPacket(Packet pak) { SendBuffer(pak.ToArray()); }
public void SendData(byte[] data) { if (SoundInMuted) return; else { Packet pak = new Packet(null); pak.Write(0x03); pak.Write(CallID); pak.Write(data.Length); pak.Write(data); UdpConnection.Send(pak.ToArray(), pak.Length); } }
public void SendPacket(Packet pak) { clientSocket.BeginSend(pak.ToArray(), 0, pak.Length, SocketFlags.None, new AsyncCallback(SendPacketCallback), clientSocket); }