public Slot() { Squads = new List<Squad>(); Squads.Add(Knives = new Squad {Adjust = 842}); Squads.Add(Rapier = new Squad {Adjust = 926}); Squads.Add(Swords = new Squad {Adjust = 1010}); Squads.Add(Spears = new Squad {Adjust = 1094}); Squads.Add(LongSpears = new Squad {Adjust = 1178}); Squads.Add(Horses = new Squad {Adjust = 1262}); Squads.Add(Halberds = new Squad {Adjust = 1346}); Squads.Add(Axes = new Squad {Adjust = 1430}); Squads.Add(Clubs = new Squad {Adjust = 1514}); Squads.Add(Bows = new Squad {Adjust = 1598}); Squads.Add(HorseBows = new Squad {Adjust = 1682}); Squads.Add(Camels = new Squad {Adjust = 1766}); Squads.Add(Elephants = new Squad {Adjust = 1850}); Squads.Add(Chariots = new Squad {Adjust = 1934}); Squads.Add(Explosives = new Squad {Adjust = 2018}); Squads.Add(Magic = new Squad {Adjust = 2102}); Squads.Add(Engineers = new Squad {Adjust = 2186}); }
public SquadControl(Squad squad) { InitializeComponent(); }