public Slot()
 {
     Squads = new List<Squad>();
     Squads.Add(Knives = new Squad {Adjust = 842});
     Squads.Add(Rapier = new Squad {Adjust = 926});
     Squads.Add(Swords = new Squad {Adjust = 1010});
     Squads.Add(Spears = new Squad {Adjust = 1094});
     Squads.Add(LongSpears = new Squad {Adjust = 1178});
     Squads.Add(Horses = new Squad {Adjust = 1262});
     Squads.Add(Halberds = new Squad {Adjust = 1346});
     Squads.Add(Axes = new Squad {Adjust = 1430});
     Squads.Add(Clubs = new Squad {Adjust = 1514});
     Squads.Add(Bows = new Squad {Adjust = 1598});
     Squads.Add(HorseBows = new Squad {Adjust = 1682});
     Squads.Add(Camels = new Squad {Adjust = 1766});
     Squads.Add(Elephants = new Squad {Adjust = 1850});
     Squads.Add(Chariots = new Squad {Adjust = 1934});
     Squads.Add(Explosives = new Squad {Adjust = 2018});
     Squads.Add(Magic = new Squad {Adjust = 2102});
     Squads.Add(Engineers = new Squad {Adjust = 2186});
 }
 public SquadControl(Squad squad)
 {
     InitializeComponent();
 }