private static void Run() { _game.Messages.Hello(); _game.Messages.WriteNewGame(); while (true) { if (GetUserInput() == UserCommands.NewGame) { _game.NewGame(); while (true) { _game.Messages.WriteStart(); if (GetUserInput() == UserCommands.Start) { do { // Start _game.Start(); // // TakeCard _game.GettingCards(); // _game.ComparePoints(); //? // EndGame _game.EndGame(); // } while (true); } else { _game.Messages.UnknownCommand(); } } } } }