private void uxStartHand_Click(object sender, EventArgs e) { game.DealDealerCard(false); game.DealPlayerCard(); game.DealDealerCard(true); game.DealPlayerCard(); uxStartHand.Visible = false; uxStartHand.Enabled = false; uxHit.Enabled = true; uxStand.Enabled = true; uxHit.Visible = true; uxStand.Visible = true; UpdateHands(); }