public bool HiddenHit(Player player) { Card c; c = m_deck.GetCard(); player.showAndAdd(c, false); return(false); }
public bool Hit(Player a_player) { if (m_deck != null && a_player.CalcScore() < g_maxScore && !IsGameOver()) { Card c = m_deck.GetCard(); a_player.showAndAdd(c, true); return(true); } return(false); }