public void FrameAdvance(bool render, bool rendersound = true) { IsLagFrame = true; Frame++; nsamprecv = 0; retro.retro_run(); Console.WriteLine("[{0}]", nsamprecv); }
public void FrameAdvance(bool render, bool rendersound = true) { //TODO - consider changing directory and using Libretro subdir of bizhawk as a kind of sandbox, for the duration of the run? IsLagFrame = true; Frame++; nsamprecv = 0; retro.retro_run(); //Console.WriteLine("[{0}]", nsamprecv); }