Exemple #1
0
 public void FrameAdvance(bool render, bool rendersound = true)
 {
     IsLagFrame = true;
     Frame++;
     nsamprecv = 0;
     retro.retro_run();
     Console.WriteLine("[{0}]", nsamprecv);
 }
Exemple #2
0
 public void FrameAdvance(bool render, bool rendersound = true)
 {
     //TODO - consider changing directory and using Libretro subdir of bizhawk as a kind of sandbox, for the duration of the run?
     IsLagFrame = true;
     Frame++;
     nsamprecv = 0;
     retro.retro_run();
     //Console.WriteLine("[{0}]", nsamprecv);
 }