// This is the user control hosted by the tool window; it is exposed to the base class // using the Window property. Note that, even if this class implements IDispose, we are // not calling Dispose on this object. This is because ToolWindowPane calls Dispose on // the object returned by the Window property. /// <summary> /// Standard constructor for the tool window. /// </summary> public ExplorerWindow() : base(null) { this.Caption = Resources.ToolWindowTitle; this.BitmapResourceID = 301; this.BitmapIndex = 1; control = new DesignerControl(); }
/// <summary> /// Standard constructor for the tool window. /// </summary> public ExplorerWindow() : base(null) { this.Caption = Resources.ToolWindowTitle; this.BitmapResourceID = 301; this.BitmapIndex = 1; control = new DesignerControl(this); projectMngrs = new Dictionary<string, IProjectManager>(); }