// This is the user control hosted by the tool window; it is exposed to the base class 
 // using the Window property. Note that, even if this class implements IDispose, we are
 // not calling Dispose on this object. This is because ToolWindowPane calls Dispose on 
 // the object returned by the Window property.
 /// <summary>
 /// Standard constructor for the tool window.
 /// </summary>
 public ExplorerWindow() :
     base(null)
 {
     this.Caption = Resources.ToolWindowTitle;
     this.BitmapResourceID = 301;
     this.BitmapIndex = 1;
     control = new DesignerControl();
     
 }
 /// <summary>
 /// Standard constructor for the tool window.
 /// </summary>
 public ExplorerWindow() :
     base(null)
 {
     this.Caption = Resources.ToolWindowTitle;
     this.BitmapResourceID = 301;
     this.BitmapIndex = 1;
     control = new DesignerControl(this);
     projectMngrs = new Dictionary<string, IProjectManager>();
     
 }