예제 #1
0
        private void Getkhd()
        {
            listView.Items.Clear();
            try
            {
                string   verjson = Beelogin.GetGeneralContent("http://download.mcbbs.net/mc/game/version_manifest.json");
                JsonData json    = JsonMapper.ToObject(verjson);
                json   = json["versions"];
                khdobj = new ObservableCollection <object>();
                for (int i = 0; i < json.Count; i++)
                {
                    // MessageBox.Show(json[i]["id"].ToString());(fz != "" ? $"-{fz}" : "")
                    string type = json[i]["type"].ToString();
                    khdobj.Add(new Khd {
                        Ver = json[i]["id"].ToString(), Type = (type == "release" ? "正式版-release" : (type == "snapshot" ? "快照版-snapshot" : type)), Time = json[i]["releaseTime"].ToString()
                    });
                    //VarList_1.Add(new minecraft() { 游戏版本 = json[i].ToString() });
                    //    listView.Items.Add(data["id"][i].ToString());
                }
                //((FindName("listver")) as DataGrid).ItemsSource = VarList_1;
                //((FindName("listview")) as ListView).ItemsSource = VarList_1;
                //

                listView.DataContext = khdobj;
            }
            catch
            {
                //   this.ShowMessageAsync("链接错误", "目前无法连接网络,或服务器正忙,请稍候再试");
                listView.Items.Add("链接错误");
                btn_下载.IsEnabled = false;
            }
            //MessageBox.Show(verjson);
            listView.Visibility = Visibility.Visible;
        }
예제 #2
0
        private void Rbtn2_Checked(object sender, RoutedEventArgs e)
        {
            label.Content             = "感谢 BMCL 提供下载API,Liteloader和OptiFine需要Forge";
            listView.Visibility       = Visibility.Hidden;
            LiteloaderView.Visibility = Visibility.Hidden;
            OptifineView.Visibility   = Visibility.Hidden;
            btn_下载.IsEnabled          = true;
            if (forgeView.Items.Count < 5)
            {
                forgeView.Items.Clear();
                try
                {
                    string verjson = Beelogin.GetGeneralContent("http://download.mcbbs.net/forge/promos");
                    //MessageBox.Show(verjson);
                    JArray json = JArray.Parse(verjson);
                    forgeobj = new ObservableCollection <object>();

                    for (int i = 0; i < json.Count; i++)
                    {
                        var ver = json[i]["build"].ToString();
                        System.Diagnostics.Debug.WriteLine(ver);
                        if (ver != "")
                        {
                            //   var wj = json[i]["build"]["files"].ToString();
                            //   var wjm = "";
                            // if (json[i]["build"]["files"][1]["category"].ToString() == "universal")
                            //    {
                            //    wjm = json[i]["build"]["files"][1]["format"].ToString();
                            //    }
                            //   else if (json[i]["build"]["files"][2]["category"].ToString() == "universal")
                            //    {
                            //        wjm = json[i]["build"]["files"][2]["format"].ToString();
                            //   }

                            //var wjm = json[i]["build"]["files"][0]["category"].ToString();
                            //MessageBox.Show(wjm);
                            forgeobj.Add(new Forge {
                                Ver = json[i]["build"]["mcversion"].ToString(), Zt = json[i]["name"].ToString(), Id = json[i]["build"]["version"].ToString(), Time = json[i]["build"]["modified"].ToString(), Fz = json[i]["build"]["branch"].ToString()
                            });
                            //VarList_1.Add(new minecraft() { 游戏版本 = json[i].ToString() });
                            //     System.Diagnostics.Debug.WriteLine(json[i]["build"]["mcversion"].ToString(), json[i]["name"].ToString(),  json[i]["build"]["version"].ToString(),  json[i]["build"]["modified"].ToString(),  json[i]["build"]["branch"].ToString());
                            //VarList_2.Add(new minecraft_forge() { 游戏版本 = json_var_arr_2[i]["build"]["mcversion"].ToString(), 构建时间 = json_var_arr_2[i]["build"]["modified"].ToString(), 构建版本号 = json_var_arr_2[i]["build"]["version"].ToString(), 版本名 = json_var_arr_2[i]["name"].ToString() });
                        }
                    }
                    forgeView.DataContext = forgeobj;
                }
                catch
                {
                    btn_下载.IsEnabled = false;
                    this.ShowMessageAsync("链接错误", "目前无法连接网络,或服务器正忙,请稍候再试");
                    //   forgeView.Items.Add("链接错误");
                }
            }
            forgeView.Visibility = Visibility.Visible;
        }
예제 #3
0
        private void Rbtn4_Checked(object sender, RoutedEventArgs e)
        {
            label.Content             = "OptiFine MOD需要Forge,请确保您已安装Forge";
            listView.Visibility       = Visibility.Hidden;
            forgeView.Visibility      = Visibility.Hidden;
            LiteloaderView.Visibility = Visibility.Hidden;
            btn_下载.IsEnabled          = true;
            //this.ShowMessageAsync("功能被删除", "很抱歉,此功能在本版本因资源占用过多被删除,如有需要,请使用E版来自动下载安装Optifine");
            if (OptifineView.Items.Count < 5)
            {
                OptifineView.Items.Clear();
                try
                {
                    string verjson = Beelogin.GetGeneralContent("http://download.mcbbs.net/optifine/versionlist");
                    //MessageBox.Show(verjson);
                    JArray json = JArray.Parse(verjson);
                    Optifineobj = new ObservableCollection <object>();


                    for (int i = 0; i < json.Count; i++)
                    {
                        var ver = json[i]["mcversion"].ToString();


                        //   var wj = json[i]["build"]["files"].ToString();
                        //   var wjm = "";
                        // if (json[i]["build"]["files"][1]["category"].ToString() == "universal")
                        //    {
                        //    wjm = json[i]["build"]["files"][1]["format"].ToString();
                        //    }
                        //   else if (json[i]["build"]["files"][2]["category"].ToString() == "universal")
                        //    {
                        //        wjm = json[i]["build"]["files"][2]["format"].ToString();
                        //   }

                        // (json[i]["type"].ToString() == "RELEASE" ? "正式版-release" : json[i]["type"].ToString() == "SNAPSHOT" ? "快照版-snapshot" : json[i]["type"].ToString())
                        Optifineobj.Add(new Optifine {
                            Ver = json[i]["mcversion"].ToString(), Zt = json[i]["type"].ToString(), Id = json[i]["patch"].ToString()
                        });
                        // MessageBox.Show(ver);
                        //VarList_1.Add(new minecraft() { 游戏版本 = json[i].ToString() });
                        //VarList_2.Add(new minecraft_forge() { 游戏版本 = json_var_arr_2[i]["build"]["mcversion"].ToString(), 构建时间 = json_var_arr_2[i]["build"]["modified"].ToString(), 构建版本号 = json_var_arr_2[i]["build"]["version"].ToString(), 版本名 = json_var_arr_2[i]["name"].ToString() });
                    }
                    OptifineView.DataContext = Optifineobj;
                }
                catch
                {
                    btn_下载.IsEnabled = false;
                    this.ShowMessageAsync("链接错误", "目前无法连接网络,或服务器正忙,请稍候再试");
                    //   forgeView.Items.Add("链接错误");
                }
            }
            OptifineView.Visibility = Visibility.Visible;
        }
예제 #4
0
        private async void Btn_启动_Click(object sender, RoutedEventArgs e)
        {
            if (设置框.IsVisible)
            {
                Nosave();
                return;
            }
            Btn_启动.IsEnabled = false;
            runts.Text       = "正在启动中";
            runts.Visibility = Visibility.Visible;
            if (ListVersions.Items.Count == 0)
            {
                await this.ShowMessageAsync("无法启动游戏", "没有读取到游戏版本", MessageDialogStyle.Affirmative, new MetroDialogSettings()
                {
                    AffirmativeButtonText = "确定"
                });

                Btn_启动.IsEnabled = true;
                runts.Text       = null;
                load.Visibility  = Visibility.Hidden;
                return;
            }

            if (DownWindow.bgWorker.IsBusy)
            {
                //bgWorker.IsBusy await this.ShowMessageAsync("正在下载", "正在下载资源文件", MessageDialogStyle.Affirmative, new MetroDialogSettings() { AffirmativeButtonText = "确定" });
                // new downWindow { Owner = this }.ShowDialog();
                //downWindow.Showdown();
                downw.ShowDialog();
                //this.Hide();
                //down.Show();
            }
            else
            {
                runts.Text = "检查支持库";
                lostFlie.Clear();//清空列表,防止重新启动后,列表重复
                ver  = (Version)ListVersions.SelectedItem;
                core = LauncherCore.Create();
                var version = ver;//设置读取的版本配置为当前选择的项


                var jarid = ver.JarId;

                //      MessageBox.Show(core.GetVersionJsonPath(jarid));
                if (!File.Exists(core.GetVersionJsonPath(jarid)))
                {
                    Ts("无法启动游戏", "游戏核心不存在,请确认已选择正确的核心版本!");
                    runts.Visibility = Visibility.Hidden;
                    Btn_启动.Content   = "启动游戏";
                    load.Visibility  = Visibility.Hidden;
                    return;
                }
                try
                {
                    var libs = version.Libraries.Select(lib => core.GetLibPath(lib));

                    var natives = version.Natives.Select(native => core.GetNativePath(native));

                    foreach (string libflie in libs)
                    {
                        if (!File.Exists(libflie))
                        {
                            lostFlie.Add(libflie);
                            //  MessageBox.Show("当前缺少的Libraries文件有:" + file);
                        }
                    }
                    foreach (string libflie in natives)
                    {
                        if (!File.Exists(libflie))
                        {
                            lostFlie.Add(libflie);
                            //MessageBox.Show("当前缺少的Libraries-natives文件有:" + file);
                        }
                    }
                    if (lostFlie.Count != 0)
                    {
                        //返回一个值,中止继续执行后面的代码
                        new DownWindow {
                            Owner = this
                        }.ShowDialog();
                    }
                }
                catch
                {
                    Ts("无法启动游戏", "版本信息获取失败,无法读取所需的支持库,请确认已选择正确的核心版本!");
                    runts.Visibility = Visibility.Hidden;
                    Btn_启动.Content   = "启动游戏";
                    load.Visibility  = Visibility.Hidden;
                    return;
                }
                lostFlie.Clear();
                lostasset.Clear();
                lostlegacyasset.Clear();
                runts.Text = "检查资源文件";
                if (!Directory.Exists(rundir + ".minecraft/assets/indexes"))
                {
                    Directory.CreateDirectory(rundir + ".minecraft/assets/indexes");//创建文件夹
                }
                if (!Directory.Exists(rundir + ".minecraft/assets/objects"))
                {
                    Directory.CreateDirectory(rundir + ".minecraft/assets/objects");//创建文件夹
                }

                var    jsondir = core.GetVersionJsonPath(jarid);
                string json    = File.ReadAllText(jsondir);
                // MessageBox.Show(core.VersionLocator);
                JsonData data = JsonMapper.ToObject(json);
                string   type;
                string   url;
                try
                {
                    type = data["assetIndex"]["id"].ToString();
                    url  = data["assetIndex"]["url"].ToString().Replace("https://launchermeta.mojang.com", "http://download.mcbbs.net");
                    if (type != "legacy")
                    {
                        string jsonindex;

                        if (File.Exists(rundir + @".minecraft\assets\indexes\" + type + ".json"))
                        {
                            jsonindex = File.ReadAllText(rundir + @".minecraft\assets\indexes\" + type + ".json");
                        }
                        else
                        {
                            jsonindex = Beelogin.GetGeneralContent(url);
                            File.WriteAllText(rundir + @".minecraft\assets\indexes\" + type + ".json", jsonindex, Encoding.Default);
                        }
                        JsonData jdata = JsonMapper.ToObject(jsonindex);
                        jdata = jdata["objects"];
                        string hash;
                        string two;
                        string lj;
                        for (int i = 0; i < jdata.Count; i++)
                        {
                            hash = jdata[i]["hash"].ToString();
                            two  = hash.Substring(0, 2);
                            lj   = two + "\\" + hash;
                            if (!File.Exists(rundir + @".minecraft\assets\objects\" + lj))
                            {
                                lostasset.Add(hash);
                            }
                        }
                    }
                    else if (type == "legacy")
                    {
                        string jsonindex;
                        if (File.Exists(rundir + @".minecraft\assets\indexes\legacy.json"))
                        {
                            jsonindex = File.ReadAllText(rundir + ".minecraft/assets/indexes/legacy.json");
                        }
                        else
                        {
                            jsonindex = Beelogin.GetGeneralContent(url);
                        }
                        File.WriteAllText(rundir + @".minecraft\assets\indexes\legacy.json", jsonindex, Encoding.Default);
                        JObject jdata = (JObject)JsonConvert.DeserializeObject(jsonindex);
                        jdata = (JObject)jdata["objects"];
                        //  jdata = jdata["objects"];
                        foreach (var name in jdata)
                        {
                            //MessageBox.Show(rundir + @".minecraft\assets\" + name.Key);
                            if (!File.Exists(rundir + @".minecraft\assets\" + name.Key))
                            {
                                lostlegacyasset.Add(name.Key.Replace("/", "\\"));
                            }
                        }
                    }
                }
                catch
                {
                    type = data["assets"].ToString();
                    url  = "null";
                    if (type != "legacy")
                    {
                        string jsonindex;

                        if (File.Exists(rundir + @".minecraft\assets\indexes\" + type + ".json"))
                        {
                            jsonindex = File.ReadAllText(rundir + @".minecraft\assets\indexes\" + type + ".json");
                            JsonData jdata = JsonMapper.ToObject(jsonindex);
                            jdata = jdata["objects"];
                            string hash;
                            string two;
                            string lj;
                            for (int i = 0; i < jdata.Count; i++)
                            {
                                hash = jdata[i]["hash"].ToString();
                                two  = hash.Substring(0, 2);
                                lj   = two + "\\" + hash;
                                if (!File.Exists(rundir + @".minecraft\assets\objects\" + lj))
                                {
                                    lostasset.Add(hash);
                                }
                            }
                            lostassets = false;
                        }
                        else
                        {
                            lostassets = true;
                        }
                    }
                    else if (type == "legacy")
                    {
                        string jsonindex;
                        if (File.Exists(rundir + @".minecraft\assets\indexes\legacy.json"))
                        {
                            jsonindex = File.ReadAllText(rundir + ".minecraft/assets/indexes/legacy.json");
                            File.WriteAllText(rundir + @".minecraft\assets\indexes\legacy.json", jsonindex, Encoding.Default);
                            JObject jdata = (JObject)JsonConvert.DeserializeObject(jsonindex);
                            jdata = (JObject)jdata["objects"];
                            //  jdata = jdata["objects"];
                            foreach (var name in jdata)
                            {
                                //MessageBox.Show(rundir + @".minecraft\assets\" + name.Key);
                                if (!File.Exists(rundir + @".minecraft\assets\" + name.Key))
                                {
                                    lostlegacyasset.Add(name.Key.Replace("/", "\\"));
                                }
                            }
                            lostassets = false;
                        }
                        else
                        {
                            lostassets = true;
                        }
                    }
                }

                try
                {
                    if (lostasset.Count != 0 || lostlegacyasset.Count != 0)
                    {
                        if (url == "null")
                        {
                            await this.ShowMessageAsync("资源文件缺失", "发现缺少了" + (lostasset.Count != 0 ? lostasset.Count.ToString() : lostlegacyasset.Count != 0 ? lostlegacyasset.Count.ToString() : null) + "个资源文件,这可能导致游戏声音丢失\n但您的游戏核心版本较旧,不能自动补全.\n建议前往下载游戏窗口下载新版本客户端!", MessageDialogStyle.Affirmative, new MetroDialogSettings()
                            {
                                AffirmativeButtonText = "确定"
                            });

                            //   Ts("资源文件缺失", "发现缺少了" + (lostasset.Count != 0 ? lostasset.Count.ToString() : lostlegacyasset.Count != 0 ? lostlegacyasset.Count.ToString() : null) + "个资源文件,但您的游戏核心版本较旧,不能自动补全.\n建议前往下载游戏窗口下载新版本客户端!");
                        }
                        else
                        {
                            // new downWindow { Owner = this }.ShowDialog();

                            downw.Owner = this;
                            downw.ShowDialog();
                        }
                    }
                }
                catch
                {
                    //ts("错误", "尝试检查资源文件时失败,建议前往下载游戏窗口下载新版本客户端!");
                    lostassets = true;

                    // await this.ShowMessageAsync("错误", "尝试检查资源文件时失败,建议前往下载游戏窗口下载新版本客户端!", MessageDialogStyle.Affirmative, new MetroDialogSettings() { AffirmativeButtonText = "确定" });
                }
            }


            if (!bgWorker.IsBusy)
            {
                //MessageBox.Show("1");
                // bgWorker.CancelAsync();
                //bgWorker.Dispose();
                if (islaunch)
                {
                    bgWorker.RunWorkerAsync();
                }
                else
                {
                    bgWorker.WorkerReportsProgress = true;
                    bgWorker.ProgressChanged      += new ProgressChangedEventHandler(Bw_ProgressChanged);
                    bgWorker.RunWorkerCompleted   += new RunWorkerCompletedEventHandler(Bw_RunWorkerCompleted);
                    bgWorker.DoWork += new DoWorkEventHandler(Bw_DoWork1);
                    bgWorker.RunWorkerAsync();
                    islaunch = true;
                }
            }
        }
예제 #5
0
        void Bw_DoWork1(object sender, DoWorkEventArgs e)
        {
            if (!e.Cancel)
            {
                //load.Dispatcher.Invoke(new Action(() => { load.Visibility = Visibility;  }));
                // btn_下载.Dispatcher.Invoke(new Action(() => { btn_下载.Content = "正在下载"; }));
                string dir_name = @AppDomain.CurrentDomain.BaseDirectory;
                // string select = "";
                // Dispatcher.Invoke(new Action(() => { select = listView.SelectedItem.ToString(); }));
                Khd khd = null;
                Dispatcher.Invoke(new Action(() => { khd = listView.SelectedItem as Khd; }));
                string select = khd.Ver;//forge版本号
                try
                {
                    //MessageBox.Show(File.Exists(dir_name + @"\.minecraft\versions\" + select + "\\" + select + ".json").ToString());

                    if (File.Exists(dir_name + @"\.minecraft\versions\" + select + "\\" + select + ".json"))
                    {
                        Ts("文件已存在", "您要下载的客户端已存在,无需下载.");
                        e.Cancel = true;
                        return;
                    }
                    if (!Directory.Exists(dir_name + "/.minecraft/versions/" + select))
                    {
                        Directory.CreateDirectory(dir_name + "/.minecraft/versions/" + select);//创建文件夹
                    }
                    string jarurl  = "http://download.mcbbs.net/versions/" + select + "/client";
                    string jsonurl = "http://download.mcbbs.net/versions/" + select + "/json";
                    //   MessageBox.Show(GetHTML(jsonurl));
                    if (Beelogin.DownloadFile(jarurl, dir_name + " /.minecraft/versions/" + select + "/" + select + ".jar") == true)
                    {
                        string json = Beelogin.GetGeneralContent(jsonurl);
                        if (json != "")
                        {
                            File.WriteAllText(dir_name + " /.minecraft/versions/" + select + "/" + select + ".json", json, Encoding.Default);
                            Ts("下载完成", select + "版本的客户端下载完成!");
                            e.Cancel = true;
                            return;
                        }
                        else
                        {
                            Ts("下载失败", select + "版本的客户端下载失败,请尝试下载其他版本\r\n出错URL:" + jsonurl);
                            Directory.Delete(dir_name + "/.minecraft/versions/" + select, true);
                            e.Cancel = true;
                            return;
                        }
                    }
                    else
                    {
                        Ts("下载失败", select + "版本的客户端下载失败,请尝试下载其他版本\r\n出错URL:" + jarurl);
                        Directory.Delete(dir_name + "/.minecraft/versions/" + select, true);
                        e.Cancel = true;
                        return;
                    }
                }
                catch
                {
                    Ts("下载失败", "客户端下载失败,请重试或下载其他版本");
                    Directory.Delete(dir_name + "/.minecraft/versions/" + select, true);
                    e.Cancel = true;
                    return;
                }
            }
        }