private void Getkhd() { listView.Items.Clear(); try { string verjson = Beelogin.GetGeneralContent("http://download.mcbbs.net/mc/game/version_manifest.json"); JsonData json = JsonMapper.ToObject(verjson); json = json["versions"]; khdobj = new ObservableCollection <object>(); for (int i = 0; i < json.Count; i++) { // MessageBox.Show(json[i]["id"].ToString());(fz != "" ? $"-{fz}" : "") string type = json[i]["type"].ToString(); khdobj.Add(new Khd { Ver = json[i]["id"].ToString(), Type = (type == "release" ? "正式版-release" : (type == "snapshot" ? "快照版-snapshot" : type)), Time = json[i]["releaseTime"].ToString() }); //VarList_1.Add(new minecraft() { 游戏版本 = json[i].ToString() }); // listView.Items.Add(data["id"][i].ToString()); } //((FindName("listver")) as DataGrid).ItemsSource = VarList_1; //((FindName("listview")) as ListView).ItemsSource = VarList_1; // listView.DataContext = khdobj; } catch { // this.ShowMessageAsync("链接错误", "目前无法连接网络,或服务器正忙,请稍候再试"); listView.Items.Add("链接错误"); btn_下载.IsEnabled = false; } //MessageBox.Show(verjson); listView.Visibility = Visibility.Visible; }
private void Rbtn2_Checked(object sender, RoutedEventArgs e) { label.Content = "感谢 BMCL 提供下载API,Liteloader和OptiFine需要Forge"; listView.Visibility = Visibility.Hidden; LiteloaderView.Visibility = Visibility.Hidden; OptifineView.Visibility = Visibility.Hidden; btn_下载.IsEnabled = true; if (forgeView.Items.Count < 5) { forgeView.Items.Clear(); try { string verjson = Beelogin.GetGeneralContent("http://download.mcbbs.net/forge/promos"); //MessageBox.Show(verjson); JArray json = JArray.Parse(verjson); forgeobj = new ObservableCollection <object>(); for (int i = 0; i < json.Count; i++) { var ver = json[i]["build"].ToString(); System.Diagnostics.Debug.WriteLine(ver); if (ver != "") { // var wj = json[i]["build"]["files"].ToString(); // var wjm = ""; // if (json[i]["build"]["files"][1]["category"].ToString() == "universal") // { // wjm = json[i]["build"]["files"][1]["format"].ToString(); // } // else if (json[i]["build"]["files"][2]["category"].ToString() == "universal") // { // wjm = json[i]["build"]["files"][2]["format"].ToString(); // } //var wjm = json[i]["build"]["files"][0]["category"].ToString(); //MessageBox.Show(wjm); forgeobj.Add(new Forge { Ver = json[i]["build"]["mcversion"].ToString(), Zt = json[i]["name"].ToString(), Id = json[i]["build"]["version"].ToString(), Time = json[i]["build"]["modified"].ToString(), Fz = json[i]["build"]["branch"].ToString() }); //VarList_1.Add(new minecraft() { 游戏版本 = json[i].ToString() }); // System.Diagnostics.Debug.WriteLine(json[i]["build"]["mcversion"].ToString(), json[i]["name"].ToString(), json[i]["build"]["version"].ToString(), json[i]["build"]["modified"].ToString(), json[i]["build"]["branch"].ToString()); //VarList_2.Add(new minecraft_forge() { 游戏版本 = json_var_arr_2[i]["build"]["mcversion"].ToString(), 构建时间 = json_var_arr_2[i]["build"]["modified"].ToString(), 构建版本号 = json_var_arr_2[i]["build"]["version"].ToString(), 版本名 = json_var_arr_2[i]["name"].ToString() }); } } forgeView.DataContext = forgeobj; } catch { btn_下载.IsEnabled = false; this.ShowMessageAsync("链接错误", "目前无法连接网络,或服务器正忙,请稍候再试"); // forgeView.Items.Add("链接错误"); } } forgeView.Visibility = Visibility.Visible; }
private void Rbtn4_Checked(object sender, RoutedEventArgs e) { label.Content = "OptiFine MOD需要Forge,请确保您已安装Forge"; listView.Visibility = Visibility.Hidden; forgeView.Visibility = Visibility.Hidden; LiteloaderView.Visibility = Visibility.Hidden; btn_下载.IsEnabled = true; //this.ShowMessageAsync("功能被删除", "很抱歉,此功能在本版本因资源占用过多被删除,如有需要,请使用E版来自动下载安装Optifine"); if (OptifineView.Items.Count < 5) { OptifineView.Items.Clear(); try { string verjson = Beelogin.GetGeneralContent("http://download.mcbbs.net/optifine/versionlist"); //MessageBox.Show(verjson); JArray json = JArray.Parse(verjson); Optifineobj = new ObservableCollection <object>(); for (int i = 0; i < json.Count; i++) { var ver = json[i]["mcversion"].ToString(); // var wj = json[i]["build"]["files"].ToString(); // var wjm = ""; // if (json[i]["build"]["files"][1]["category"].ToString() == "universal") // { // wjm = json[i]["build"]["files"][1]["format"].ToString(); // } // else if (json[i]["build"]["files"][2]["category"].ToString() == "universal") // { // wjm = json[i]["build"]["files"][2]["format"].ToString(); // } // (json[i]["type"].ToString() == "RELEASE" ? "正式版-release" : json[i]["type"].ToString() == "SNAPSHOT" ? "快照版-snapshot" : json[i]["type"].ToString()) Optifineobj.Add(new Optifine { Ver = json[i]["mcversion"].ToString(), Zt = json[i]["type"].ToString(), Id = json[i]["patch"].ToString() }); // MessageBox.Show(ver); //VarList_1.Add(new minecraft() { 游戏版本 = json[i].ToString() }); //VarList_2.Add(new minecraft_forge() { 游戏版本 = json_var_arr_2[i]["build"]["mcversion"].ToString(), 构建时间 = json_var_arr_2[i]["build"]["modified"].ToString(), 构建版本号 = json_var_arr_2[i]["build"]["version"].ToString(), 版本名 = json_var_arr_2[i]["name"].ToString() }); } OptifineView.DataContext = Optifineobj; } catch { btn_下载.IsEnabled = false; this.ShowMessageAsync("链接错误", "目前无法连接网络,或服务器正忙,请稍候再试"); // forgeView.Items.Add("链接错误"); } } OptifineView.Visibility = Visibility.Visible; }
private async void Btn_启动_Click(object sender, RoutedEventArgs e) { if (设置框.IsVisible) { Nosave(); return; } Btn_启动.IsEnabled = false; runts.Text = "正在启动中"; runts.Visibility = Visibility.Visible; if (ListVersions.Items.Count == 0) { await this.ShowMessageAsync("无法启动游戏", "没有读取到游戏版本", MessageDialogStyle.Affirmative, new MetroDialogSettings() { AffirmativeButtonText = "确定" }); Btn_启动.IsEnabled = true; runts.Text = null; load.Visibility = Visibility.Hidden; return; } if (DownWindow.bgWorker.IsBusy) { //bgWorker.IsBusy await this.ShowMessageAsync("正在下载", "正在下载资源文件", MessageDialogStyle.Affirmative, new MetroDialogSettings() { AffirmativeButtonText = "确定" }); // new downWindow { Owner = this }.ShowDialog(); //downWindow.Showdown(); downw.ShowDialog(); //this.Hide(); //down.Show(); } else { runts.Text = "检查支持库"; lostFlie.Clear();//清空列表,防止重新启动后,列表重复 ver = (Version)ListVersions.SelectedItem; core = LauncherCore.Create(); var version = ver;//设置读取的版本配置为当前选择的项 var jarid = ver.JarId; // MessageBox.Show(core.GetVersionJsonPath(jarid)); if (!File.Exists(core.GetVersionJsonPath(jarid))) { Ts("无法启动游戏", "游戏核心不存在,请确认已选择正确的核心版本!"); runts.Visibility = Visibility.Hidden; Btn_启动.Content = "启动游戏"; load.Visibility = Visibility.Hidden; return; } try { var libs = version.Libraries.Select(lib => core.GetLibPath(lib)); var natives = version.Natives.Select(native => core.GetNativePath(native)); foreach (string libflie in libs) { if (!File.Exists(libflie)) { lostFlie.Add(libflie); // MessageBox.Show("当前缺少的Libraries文件有:" + file); } } foreach (string libflie in natives) { if (!File.Exists(libflie)) { lostFlie.Add(libflie); //MessageBox.Show("当前缺少的Libraries-natives文件有:" + file); } } if (lostFlie.Count != 0) { //返回一个值,中止继续执行后面的代码 new DownWindow { Owner = this }.ShowDialog(); } } catch { Ts("无法启动游戏", "版本信息获取失败,无法读取所需的支持库,请确认已选择正确的核心版本!"); runts.Visibility = Visibility.Hidden; Btn_启动.Content = "启动游戏"; load.Visibility = Visibility.Hidden; return; } lostFlie.Clear(); lostasset.Clear(); lostlegacyasset.Clear(); runts.Text = "检查资源文件"; if (!Directory.Exists(rundir + ".minecraft/assets/indexes")) { Directory.CreateDirectory(rundir + ".minecraft/assets/indexes");//创建文件夹 } if (!Directory.Exists(rundir + ".minecraft/assets/objects")) { Directory.CreateDirectory(rundir + ".minecraft/assets/objects");//创建文件夹 } var jsondir = core.GetVersionJsonPath(jarid); string json = File.ReadAllText(jsondir); // MessageBox.Show(core.VersionLocator); JsonData data = JsonMapper.ToObject(json); string type; string url; try { type = data["assetIndex"]["id"].ToString(); url = data["assetIndex"]["url"].ToString().Replace("https://launchermeta.mojang.com", "http://download.mcbbs.net"); if (type != "legacy") { string jsonindex; if (File.Exists(rundir + @".minecraft\assets\indexes\" + type + ".json")) { jsonindex = File.ReadAllText(rundir + @".minecraft\assets\indexes\" + type + ".json"); } else { jsonindex = Beelogin.GetGeneralContent(url); File.WriteAllText(rundir + @".minecraft\assets\indexes\" + type + ".json", jsonindex, Encoding.Default); } JsonData jdata = JsonMapper.ToObject(jsonindex); jdata = jdata["objects"]; string hash; string two; string lj; for (int i = 0; i < jdata.Count; i++) { hash = jdata[i]["hash"].ToString(); two = hash.Substring(0, 2); lj = two + "\\" + hash; if (!File.Exists(rundir + @".minecraft\assets\objects\" + lj)) { lostasset.Add(hash); } } } else if (type == "legacy") { string jsonindex; if (File.Exists(rundir + @".minecraft\assets\indexes\legacy.json")) { jsonindex = File.ReadAllText(rundir + ".minecraft/assets/indexes/legacy.json"); } else { jsonindex = Beelogin.GetGeneralContent(url); } File.WriteAllText(rundir + @".minecraft\assets\indexes\legacy.json", jsonindex, Encoding.Default); JObject jdata = (JObject)JsonConvert.DeserializeObject(jsonindex); jdata = (JObject)jdata["objects"]; // jdata = jdata["objects"]; foreach (var name in jdata) { //MessageBox.Show(rundir + @".minecraft\assets\" + name.Key); if (!File.Exists(rundir + @".minecraft\assets\" + name.Key)) { lostlegacyasset.Add(name.Key.Replace("/", "\\")); } } } } catch { type = data["assets"].ToString(); url = "null"; if (type != "legacy") { string jsonindex; if (File.Exists(rundir + @".minecraft\assets\indexes\" + type + ".json")) { jsonindex = File.ReadAllText(rundir + @".minecraft\assets\indexes\" + type + ".json"); JsonData jdata = JsonMapper.ToObject(jsonindex); jdata = jdata["objects"]; string hash; string two; string lj; for (int i = 0; i < jdata.Count; i++) { hash = jdata[i]["hash"].ToString(); two = hash.Substring(0, 2); lj = two + "\\" + hash; if (!File.Exists(rundir + @".minecraft\assets\objects\" + lj)) { lostasset.Add(hash); } } lostassets = false; } else { lostassets = true; } } else if (type == "legacy") { string jsonindex; if (File.Exists(rundir + @".minecraft\assets\indexes\legacy.json")) { jsonindex = File.ReadAllText(rundir + ".minecraft/assets/indexes/legacy.json"); File.WriteAllText(rundir + @".minecraft\assets\indexes\legacy.json", jsonindex, Encoding.Default); JObject jdata = (JObject)JsonConvert.DeserializeObject(jsonindex); jdata = (JObject)jdata["objects"]; // jdata = jdata["objects"]; foreach (var name in jdata) { //MessageBox.Show(rundir + @".minecraft\assets\" + name.Key); if (!File.Exists(rundir + @".minecraft\assets\" + name.Key)) { lostlegacyasset.Add(name.Key.Replace("/", "\\")); } } lostassets = false; } else { lostassets = true; } } } try { if (lostasset.Count != 0 || lostlegacyasset.Count != 0) { if (url == "null") { await this.ShowMessageAsync("资源文件缺失", "发现缺少了" + (lostasset.Count != 0 ? lostasset.Count.ToString() : lostlegacyasset.Count != 0 ? lostlegacyasset.Count.ToString() : null) + "个资源文件,这可能导致游戏声音丢失\n但您的游戏核心版本较旧,不能自动补全.\n建议前往下载游戏窗口下载新版本客户端!", MessageDialogStyle.Affirmative, new MetroDialogSettings() { AffirmativeButtonText = "确定" }); // Ts("资源文件缺失", "发现缺少了" + (lostasset.Count != 0 ? lostasset.Count.ToString() : lostlegacyasset.Count != 0 ? lostlegacyasset.Count.ToString() : null) + "个资源文件,但您的游戏核心版本较旧,不能自动补全.\n建议前往下载游戏窗口下载新版本客户端!"); } else { // new downWindow { Owner = this }.ShowDialog(); downw.Owner = this; downw.ShowDialog(); } } } catch { //ts("错误", "尝试检查资源文件时失败,建议前往下载游戏窗口下载新版本客户端!"); lostassets = true; // await this.ShowMessageAsync("错误", "尝试检查资源文件时失败,建议前往下载游戏窗口下载新版本客户端!", MessageDialogStyle.Affirmative, new MetroDialogSettings() { AffirmativeButtonText = "确定" }); } } if (!bgWorker.IsBusy) { //MessageBox.Show("1"); // bgWorker.CancelAsync(); //bgWorker.Dispose(); if (islaunch) { bgWorker.RunWorkerAsync(); } else { bgWorker.WorkerReportsProgress = true; bgWorker.ProgressChanged += new ProgressChangedEventHandler(Bw_ProgressChanged); bgWorker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(Bw_RunWorkerCompleted); bgWorker.DoWork += new DoWorkEventHandler(Bw_DoWork1); bgWorker.RunWorkerAsync(); islaunch = true; } } }
void Bw_DoWork1(object sender, DoWorkEventArgs e) { if (!e.Cancel) { //load.Dispatcher.Invoke(new Action(() => { load.Visibility = Visibility; })); // btn_下载.Dispatcher.Invoke(new Action(() => { btn_下载.Content = "正在下载"; })); string dir_name = @AppDomain.CurrentDomain.BaseDirectory; // string select = ""; // Dispatcher.Invoke(new Action(() => { select = listView.SelectedItem.ToString(); })); Khd khd = null; Dispatcher.Invoke(new Action(() => { khd = listView.SelectedItem as Khd; })); string select = khd.Ver;//forge版本号 try { //MessageBox.Show(File.Exists(dir_name + @"\.minecraft\versions\" + select + "\\" + select + ".json").ToString()); if (File.Exists(dir_name + @"\.minecraft\versions\" + select + "\\" + select + ".json")) { Ts("文件已存在", "您要下载的客户端已存在,无需下载."); e.Cancel = true; return; } if (!Directory.Exists(dir_name + "/.minecraft/versions/" + select)) { Directory.CreateDirectory(dir_name + "/.minecraft/versions/" + select);//创建文件夹 } string jarurl = "http://download.mcbbs.net/versions/" + select + "/client"; string jsonurl = "http://download.mcbbs.net/versions/" + select + "/json"; // MessageBox.Show(GetHTML(jsonurl)); if (Beelogin.DownloadFile(jarurl, dir_name + " /.minecraft/versions/" + select + "/" + select + ".jar") == true) { string json = Beelogin.GetGeneralContent(jsonurl); if (json != "") { File.WriteAllText(dir_name + " /.minecraft/versions/" + select + "/" + select + ".json", json, Encoding.Default); Ts("下载完成", select + "版本的客户端下载完成!"); e.Cancel = true; return; } else { Ts("下载失败", select + "版本的客户端下载失败,请尝试下载其他版本\r\n出错URL:" + jsonurl); Directory.Delete(dir_name + "/.minecraft/versions/" + select, true); e.Cancel = true; return; } } else { Ts("下载失败", select + "版本的客户端下载失败,请尝试下载其他版本\r\n出错URL:" + jarurl); Directory.Delete(dir_name + "/.minecraft/versions/" + select, true); e.Cancel = true; return; } } catch { Ts("下载失败", "客户端下载失败,请重试或下载其他版本"); Directory.Delete(dir_name + "/.minecraft/versions/" + select, true); e.Cancel = true; return; } } }