예제 #1
0
        public static void Draw(SpriteBatch spriteBatch, Character character, Camera cam)
        {
            if (GUI.DisableHUD)
            {
                return;
            }

            character.CharacterHealth.Alignment = Alignment.Right;

            if (GameMain.GameSession?.CrewManager != null)
            {
                orderIndicatorCount.Clear();
                foreach (Pair <Order, float?> activeOrder in GameMain.GameSession.CrewManager.ActiveOrders)
                {
                    if (!DrawIcon(activeOrder.First))
                    {
                        continue;
                    }

                    if (activeOrder.Second.HasValue)
                    {
                        DrawOrderIndicator(spriteBatch, cam, character, activeOrder.First, iconAlpha: MathHelper.Clamp(activeOrder.Second.Value / 10.0f, 0.2f, 1.0f));
                    }
                    else
                    {
                        float iconAlpha = GetDistanceBasedIconAlpha(activeOrder.First.TargetSpatialEntity, maxDistance: 450.0f);
                        if (iconAlpha <= 0.0f)
                        {
                            continue;
                        }
                        DrawOrderIndicator(spriteBatch, cam, character, activeOrder.First,
                                           iconAlpha: iconAlpha, createOffset: false, scaleMultiplier: 0.5f, overrideAlpha: true);
                    }
                }

                if (character.GetCurrentOrderWithTopPriority()?.Order is Order currentOrder && DrawIcon(currentOrder))
                {
                    DrawOrderIndicator(spriteBatch, cam, character, currentOrder, 1.0f);
                }