public override void Execute(ResolutionSessionRuntimeContext ctx) { if (value) { Hardware.Runner.EnableMotorAll(); } else { Hardware.Runner.DisableMotorAll(); } }
public override void Execute(ResolutionSessionRuntimeContext ctx) { try { var sw = Stopwatch.StartNew(); var allReached = false; while (true) { allReached = true; int timeout; using (var state = GlobalState.GetState()) { if (state.Simulated) { System.Threading.Thread.Sleep(200); return; } foreach (var m in state.Motors.Motors) { var targetPos = ctx.GetTargetPosition(m.Courronne, m.Axe); if (targetPos != null && targetPos != m.Position) { allReached = false; } } timeout = state.HardwareConfigGlobal.WaitTargetReachedInstructionTimeoutMilliseconds; } if (allReached || ctx.CancelAsked) { return; } else if (sw.ElapsedMilliseconds > timeout) { throw new Exception("Tous les moteurs n'ont pas atteint leur position dans le temps imparti"); } else { System.Threading.Thread.Sleep(10); } } } finally { ctx.ResetTargetPositions(); } }
public override void Execute(ResolutionSessionRuntimeContext ctx) { }
public override void Execute(ResolutionSessionRuntimeContext ctx) { Hardware.Runner.SetSpeedAll(value); }
public override void Execute(ResolutionSessionRuntimeContext ctx) { MainForm.Instance.Viewer.RefreshCube(Cube); }
public override void Execute(ResolutionSessionRuntimeContext ctx) { MainForm.Instance.Viewer.ExecuteMachineMove(Move); }
public abstract void Execute(ResolutionSessionRuntimeContext ctx);
public override void Execute(ResolutionSessionRuntimeContext ctx) { Runner.MoveToKnownPosition(Axe, Couronne, KnownPosition, ctx); }
public override void Execute(ResolutionSessionRuntimeContext ctx) { System.Threading.Thread.Sleep(TimeSpan.FromSeconds(Seconds)); }