예제 #1
0
 private bool CanBuild(Minion minionIgnore)
 {
     return(hauls.HasAllMaterials() && !IsBlocked(minionIgnore) && !HasDebris());
 }
예제 #2
0
 public override void ReassignWork(WorkDesc desc, Minion minion)
 => throw new System.NotSupportedException();
예제 #3
0
 private bool IsBlocked(Minion minionIgnore)
 {
     return(!Passable() && game.IsAreaOccupied(area, minionIgnore));
 }