public float HeroStrength(HeroInfo h) { if (h.hero.Hero == Champion.PracticeTool_TargetDummy) { return(0); } return(h.hero.HealthPercent() * (100 + h.hero.Level * 10 + h.kills * 5)); }
public LocalAwareness() { heroTable = new List<HeroInfo>(); foreach (AIHeroClient h in EntityManager.Heroes.AllHeroes) { if (h.IsMe) { me = new HeroInfo(h); heroTable.Add(me); } else heroTable.Add(new HeroInfo(h)); } }
public LocalAwareness() { heroTable = new List <HeroInfo>(); foreach (var h in EntityManager.Heroes.AllHeroes) { if (h.IsMe) { me = new HeroInfo(h); heroTable.Add(me); } else { heroTable.Add(new HeroInfo(h)); } } }
public float HeroStrength(HeroInfo h) { return(h.hero.HealthPercent() * (100 + h.hero.Level * 10 + h.kills * 5)); }
public float HeroStrength(HeroInfo h) { return h.hero.HealthPercent()*(100 + h.hero.Level*10 + h.kills*5); }