예제 #1
0
        public Control_TimerLayer(TimerLayerHandler context)
        {
            InitializeComponent();
            DataContext = context;

            triggerKeyList.Keybinds = context.Properties._TriggerKeys;
        }
예제 #2
0
        public Control_TimerLayer(TimerLayerHandler context)
        {
            InitializeComponent();
            DataContext = context;
            Loaded     += (obj, e) => SetSettings();

            animationType.Items.Add(TimerLayerAnimationType.OnOff);
            animationType.Items.Add(TimerLayerAnimationType.Fade);

            repeatAction.Items.Add(TimerLayerRepeatPressAction.Reset);
            repeatAction.Items.Add(TimerLayerRepeatPressAction.Extend);
            repeatAction.Items.Add(TimerLayerRepeatPressAction.Ignore);
        }
예제 #3
0
 public Control_TimerLayer(TimerLayerHandler context)
 {
     InitializeComponent();
     DataContext = context;
     Loaded     += (obj, e) => SetSettings();
 }