// Called when applauncher is ready for population void onAppLauncherLoad() { Log.detail("onAppLauncherLoad"); // deserialize use_neo_gui flag AutoSerialization.Deserialize(this, "AtmosphereAutopilot", "Global_settings.txt", typeof(GlobalSerializable), null); if (prefabs == null) { Log.warn("No prefabs found, Neo-GUI unavailable"); use_neo_gui = false; } if (use_neo_gui) { if (launcher_btn_textore_off == null || launcher_btn_textore_on == null) { launcher_btn_textore_off = prefabs.LoadAsset <Texture>("AA_off"); launcher_btn_textore_on = prefabs.LoadAsset <Texture>("AA_on"); } if (ApplicationLauncher.Ready) { bool hidden; bool contains = ApplicationLauncher.Instance.Contains(launcher_btn, out hidden); if (!contains) { launcher_btn = ApplicationLauncher.Instance.AddModApplication( OnALTrueNeo, OnALFalseNeo, OnALHover, OnALUnHoverNeo, null, null, ApplicationLauncher.AppScenes.FLIGHT | ApplicationLauncher.AppScenes.MAPVIEW, launcher_btn_textore_off); } if (ActiveVessel != null && autopilot_module_lists.ContainsKey(ActiveVessel) && autopilot_module_lists[ActiveVessel][typeof(TopModuleManager)] != null) { setLauncherOnOffIcon(autopilot_module_lists[ActiveVessel][typeof(TopModuleManager)].Active); } } } else { if (ApplicationLauncher.Ready) { bool hidden; bool contains = ApplicationLauncher.Instance.Contains(launcher_btn, out hidden); if (!contains) { launcher_btn = ApplicationLauncher.Instance.AddModApplication( OnALTrue, OnALFalse, OnHover, OnALUnHover, null, null, ApplicationLauncher.AppScenes.FLIGHT | ApplicationLauncher.AppScenes.MAPVIEW, Asset.Texture2D.LoadFromFile("icons", "toolbar") ); } } } }
// Called when applauncher is ready for population void onAppLauncherLoad() { // deserialize use_neo_gui flag AutoSerialization.Deserialize(this, "AtmosphereAutopilot", KSPUtil.ApplicationRootPath + "GameData/AtmosphereAutopilot/Global_settings.txt", typeof(GlobalSerializable), null); if (prefabs == null) { Debug.Log("[AtmosphereAutopilot]: No prefabs found, Neo-GUI unavailable"); use_neo_gui = false; } if (use_neo_gui) { if (launcher_btn_textore_off == null || launcher_btn_textore_on == null) { launcher_btn_textore_off = prefabs.LoadAsset <Texture>("AA_off"); launcher_btn_textore_on = prefabs.LoadAsset <Texture>("AA_on"); } if (ApplicationLauncher.Ready) { bool hidden; bool contains = ApplicationLauncher.Instance.Contains(launcher_btn, out hidden); if (!contains) { launcher_btn = ApplicationLauncher.Instance.AddModApplication( OnALTrueNeo, OnALFalseNeo, OnALHover, OnALUnHoverNeo, null, null, ApplicationLauncher.AppScenes.FLIGHT | ApplicationLauncher.AppScenes.MAPVIEW, launcher_btn_textore_off); } if (ActiveVessel != null && autopilot_module_lists.ContainsKey(ActiveVessel) && autopilot_module_lists[ActiveVessel][typeof(TopModuleManager)] != null) { setLauncherOnOffIcon(autopilot_module_lists[ActiveVessel][typeof(TopModuleManager)].Active); } } } else { if (ApplicationLauncher.Ready) { bool hidden; bool contains = ApplicationLauncher.Instance.Contains(launcher_btn, out hidden); if (!contains) { launcher_btn = ApplicationLauncher.Instance.AddModApplication( OnALTrue, OnALFalse, OnHover, OnALUnHover, null, null, ApplicationLauncher.AppScenes.FLIGHT | ApplicationLauncher.AppScenes.MAPVIEW, GameDatabase.Instance.GetTexture("AtmosphereAutopilot/icon", false)); } } } }
public bool Deserialize() { return(AutoSerialization.Deserialize(this, "settings_wnd", KSPUtil.ApplicationRootPath + "GameData/AtmosphereAutopilot/Global_settings.txt", typeof(GlobalSerializable), OnDeserialize)); }
public bool Deserialize() { return(AutoSerialization.Deserialize(this, "settings_wnd", "Global_settings.txt", typeof(GlobalSerializable), OnDeserialize)); }
/// <summary> /// Deserialize global fields. Optional OnDeserialize callback is used. /// </summary> public bool DeserializeGlobalSpecific() { return(AutoSerialization.Deserialize(this, module_name.Replace(' ', '_'), KSPUtil.ApplicationRootPath + "GameData/AtmosphereAutopilot/Global_settings.txt", typeof(GlobalSerializable), OnDeserialize)); }
/// <summary> /// Deserialize vessel-specific fields. Optional OnDeserialize callback is used. /// </summary> public bool DeserializeVesselSpecific() { return(AutoSerialization.Deserialize(this, module_name.Replace(' ', '_'), KSPUtil.ApplicationRootPath + "GameData/AtmosphereAutopilot/designs/" + vessel.vesselName + ".txt", typeof(VesselSerializable), OnDeserialize)); }
/// <summary> /// Deserialize window position /// </summary> public bool Deserialize() { return(AutoSerialization.Deserialize(this, "hotkey_manager", "Global_settings.txt", typeof(GlobalSerializable))); }
/// <summary> /// Deserialize global fields. Optional OnDeserialize callback is used. /// </summary> public bool DeserializeGlobalSpecific() { return(AutoSerialization.Deserialize(this, module_name.Replace(' ', '_'), "Global_settings.txt", typeof(GlobalSerializable), OnDeserialize)); }
/// <summary> /// Deserialize vessel-specific fields. Optional OnDeserialize callback is used. /// </summary> public bool DeserializeVesselSpecific() { return(AutoSerialization.Deserialize(this, module_name.Replace(' ', '_'), "designs", vessel.vesselName + ".txt", typeof(VesselSerializable), OnDeserialize)); }