예제 #1
0
 public void UpdateGearStats()
 {
     Stats = playerBase.Copy();
     for (int i = 0; i < gear.Length; i++)
     {
         if (gear[i].mods == null)
         {
             continue;
         }
         foreach (Modifier mod in gear[i].mods)
         {
             RewardManager.SetStat(Stats, mod.Stat, mod.RealValue);
         }
     }
 }
예제 #2
0
 public void SetBaseStats(UnitStats stats)
 {
     playerBase = stats.Copy();
 }