예제 #1
0
 public void GainPoint(StatController stat)
 {
     UnspentPoints           += 1;
     StatDescriptionText.text = stat.Description;
 }
예제 #2
0
 private void Awake()
 {
     Instance = this;
     Background.SetVector("_Speed", new Vector4(Speed / 4f, 0, 0, 0));
 }
예제 #3
0
 public void SpendPoint(StatController stat)
 {
     UnspentPoints           -= 1;
     StatDescriptionText.text = stat.Description;
 }