void OnApplicationPause(bool pauseStatus) { if (Data == null) { return; } if (pauseStatus) { Time.timeScale = 0; #if UNITY_IOS NotificationServices.ClearLocalNotifications(); NotificationServices.CancelAllLocalNotifications(); ScheduleNotification(); #endif PlayerPrefs.SetString("_gameCloseTime", System.DateTime.Now.ToString()); Data.SetAchievementData(AchievementManager.GetAchievementKeeper()); SaveLoadHelper.SaveGame(Data); } else { HandleDroppedMage(); Time.timeScale = 1; #if UNITY_IOS //Debug.Log("Local notification count = " + NotificationServices.localNotificationCount); //if (NotificationServices.localNotificationCount > 0) { // Debug.Log(NotificationServices.localNotifications[0].alertBody); //} // cancel all notifications first. NotificationServices.ClearLocalNotifications(); NotificationServices.CancelAllLocalNotifications(); #endif CalculateIdleIncomeAndShowNotification(); StartCoroutine(WaveManager.SendWave()); } }