// Removes the token from the types the player has collected private void RemoveToken(TokenTimer tt) { RemoveArrowType(tt.TokenType); }
// Removes the token from the types the player has collected private void RemoveToken(TokenTimer tt) { // Clear the appropriate token bit and remove the timer from the list of running timers types = Bitwise.ClearBit(types, (int)tt.TokenType); TokenTimer t = timers.Find(i => i.ID.Equals(tt.TokenType.ToString())); timers.Remove(t); }