public void createAreaEffect(AreaEffect areaEffect)
 {
     fogObject = (GameObject)GameObject.Instantiate(staticAreaEffectObject, areaEffect.getWorldPosition(), Quaternion.identity);
     this.areaEffect = areaEffect;
 }
예제 #2
0
 public static void AddAreaEffect(AreaEffect areaEffect)
 {
     areaEffects.AddLast(areaEffect);
 }