public void createAreaEffect(AreaEffect areaEffect)
 {
     fogObject = (GameObject)GameObject.Instantiate(staticAreaEffectObject, areaEffect.getWorldPosition(), Quaternion.identity);
     this.areaEffect = areaEffect;
 }
Esempio n. 2
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 public static void AddAreaEffect(AreaEffect areaEffect)
 {
     areaEffects.AddLast(areaEffect);
 }