/*****************************************************************************************/
        protected override IEnumerator ActionLogic()
        {
            if (investigator.IsDefeat)
            {
                yield break;
            }
            CheckDiscardAssetsAction chooseDiscardAsset = new CheckDiscardAssetsAction(investigator, cardEffect.Card, isConsult: true);

            yield return(chooseDiscardAsset.RunNow());

            CanCancel = CheckConditionsToDiscard && chooseDiscardAsset.NoFreeSlot;
        }
예제 #2
0
 bool CheckSlotsAddTomeAssets(CheckDiscardAssetsAction choosediscard)
 {
     if (!ThisCard.IsInPlay)
     {
         return(false);
     }
     if (choosediscard.Investigator != ThisCard.Owner)
     {
         return(false);
     }
     if (choosediscard.SlotType != "Hand")
     {
         return(false);
     }
     return(true);
 }