public static BaseObjectDictionary voicechannelNames = new BaseObjectDictionary(); // For channels created at scenario time ONLY public static void Clear() { activeRegionNames = new BaseObjectDictionary(); teamNames = new BaseObjectDictionary(); ruleNames = new BaseObjectDictionary(); scoreNames = new BaseObjectDictionary(); speciesNames = new BaseObjectDictionary(); unitNames = new BaseObjectDictionary(); chatroomNames = new BaseObjectDictionary(); whiteboardroomNames = new BaseObjectDictionary(); }
public static BaseObjectDictionary voicechannelNames = new BaseObjectDictionary();// For channels created at scenario time ONLY public static void Clear() { activeRegionNames = new BaseObjectDictionary(); teamNames = new BaseObjectDictionary(); ruleNames = new BaseObjectDictionary(); scoreNames = new BaseObjectDictionary(); speciesNames = new BaseObjectDictionary(); unitNames = new BaseObjectDictionary(); chatroomNames = new BaseObjectDictionary(); whiteboardroomNames = new BaseObjectDictionary(); }