예제 #1
0
/// private メソッド
///---------------------------------------------------------------------------

        /// 移動衝突対象OBJの登録
        private void setMoveCollTrgObj(ActorBulletBase actor)
        {
            GameCtrlManager      ctrlResMgr = GameCtrlManager.GetInstance();
            GameActorCollManager useCollMgr = actor.GetMoveCollManager();

            /// 移動する自身のOBJを登録
            useCollMgr.SetMoveShape(actor.GetUseObj(0).GetMoveShape());

            /// 対象を登録
            ctrlResMgr.SetCollisionActor(useCollMgr.TrgContainer, actor.BasePos);
        }