public override void Configure(SystemGameManager systemGameManager) { base.Configure(systemGameManager); keyBindManager = systemGameManager.KeyBindManager; uIManager = systemGameManager.UIManager; namePlateManager = uIManager.NamePlateManager; SystemEventManager.StartListening("OnLevelLoad", HandleLevelLoad); }
public override void SetGameManagerReferences() { base.SetGameManagerReferences(); keyBindManager = systemGameManager.KeyBindManager; objectPooler = systemGameManager.ObjectPooler; }