public override void Configure(SystemGameManager systemGameManager)
        {
            base.Configure(systemGameManager);
            keyBindManager   = systemGameManager.KeyBindManager;
            uIManager        = systemGameManager.UIManager;
            namePlateManager = uIManager.NamePlateManager;

            SystemEventManager.StartListening("OnLevelLoad", HandleLevelLoad);
        }
Beispiel #2
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 public override void SetGameManagerReferences()
 {
     base.SetGameManagerReferences();
     keyBindManager = systemGameManager.KeyBindManager;
     objectPooler   = systemGameManager.ObjectPooler;
 }