public void Close() { /* * if (moveTween != null && moveTween.IsPlaying()) moveTween.Kill(); * moveTween = DOTween.Sequence().SetAutoKill(false) * .Append(GetComponent<RectTransform>().DOAnchorPosY(-500, 0.2f)) * .OnComplete(() => gameObject.SetActive(false)); */ //moveTween.Play(); GlobalUI.ShowPauseMenu(true); gameObject.SetActive(false); }
public void Close() { GlobalUI.ShowPauseMenu(true); gameObject.SetActive(false); }
public void Open() { GlobalUI.ShowPauseMenu(false); gameObject.SetActive(true); }