private static void Draw1DBlendTree(BlendTree1D state, ref bool markDirty) { state.blendVariable = EditorUtilities.TextField("Blend with variable", state.blendVariable, 130f); EditorGUI.indentLevel++; int swapIndex = -1; if (state.blendTree == null) { state.blendTree = new System.Collections.Generic.List <BlendTreeEntry1D>(); } for (var i = 0; i < state.blendTree.Count; i++) { var blendTreeEntry = state.blendTree[i]; var whenLabel = $"When '{state.blendVariable}' ="; var whenLabelRequiredWidth = GUI.skin.label.CalcSize(new GUIContent(whenLabel)).x; var remainingAfterClipLabel = Screen.width - 30f - 70f - 25f - 100f; var remainingAfterWhenLabel = Screen.width - whenLabelRequiredWidth - 70f - 25f - 100f; EditorGUILayout.BeginHorizontal(); { var oldClip = blendTreeEntry.clip; blendTreeEntry.clip = EditorUtilities.ObjectField("Clip", blendTreeEntry.clip, 30f, remainingAfterClipLabel); if (blendTreeEntry.clip != oldClip) { if (blendTreeEntry.clip != null) { state.OnClipAssigned(blendTreeEntry.clip); } markDirty = true; } EditorGUI.BeginDisabledGroup(i == 0); if (GUILayout.Button("\u2191", upDownButtonStyle, upDownButtonOptions)) { swapIndex = i; } EditorGUI.EndDisabledGroup(); } EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); { blendTreeEntry.threshold = EditorUtilities.FloatField(whenLabel, blendTreeEntry.threshold, whenLabelRequiredWidth, remainingAfterWhenLabel); EditorGUI.BeginDisabledGroup(i == state.blendTree.Count - 1); if (GUILayout.Button("\u2193", upDownButtonStyle, upDownButtonOptions)) { swapIndex = i + 1; } EditorGUI.EndDisabledGroup(); // Remove 1D blend tree entry if (GUILayout.Button("Remove", GUILayout.Width(70f))) { state.blendTree.RemoveAt(i); } } EditorGUILayout.EndHorizontal(); if (i != state.blendTree.Count - 1) { EditorUtilities.Splitter(width: Screen.width - 100f); } } if (swapIndex != -1) { markDirty = true; state.blendTree.Swap(swapIndex, swapIndex - 1); } EditorGUI.indentLevel--; GUILayout.Space(10f); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Add blend tree entry", GUILayout.Width(150f))) { state.blendTree.Add(new BlendTreeEntry1D()); markDirty = true; } GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); }
private static void Draw1DBlendTree(BlendTree1D state, ref bool markDirty) { state.blendVariable = EditorUtilities.TextField("Blend with variable", state.blendVariable, 130f); EditorGUI.indentLevel++; int swapIndex = -1; for (var i = 0; i < state.blendTree.Count; i++) { var blendTreeEntry = state.blendTree[i]; EditorGUILayout.BeginHorizontal(); { var oldClip = blendTreeEntry.clip; blendTreeEntry.clip = EditorUtilities.ObjectField("Clip", blendTreeEntry.clip, 150f, 200f); if (blendTreeEntry.clip != oldClip && blendTreeEntry.clip != null) { markDirty |= state.OnClipAssigned(blendTreeEntry.clip); } EditorGUI.BeginDisabledGroup(i == 0); if (GUILayout.Button("\u2191", upDownButtonStyle, upDownButtonOptions)) { swapIndex = i; } EditorGUI.EndDisabledGroup(); } EditorGUILayout.EndHorizontal(); EditorGUILayout.BeginHorizontal(); { blendTreeEntry.threshold = EditorUtilities.FloatField($"When '{state.blendVariable}' =", blendTreeEntry.threshold, 150f, 200f); EditorGUI.BeginDisabledGroup(i == state.blendTree.Count - 1); if (GUILayout.Button("\u2193", upDownButtonStyle, upDownButtonOptions)) { swapIndex = i + 1; } EditorGUI.EndDisabledGroup(); // Remove 1D blend tree entry if (GUILayout.Button("Remove", GUILayout.Width(70f))) { state.blendTree.RemoveAt(i); } } EditorGUILayout.EndHorizontal(); if (i != state.blendTree.Count - 1) { EditorUtilities.Splitter(width: 350f); } } if (swapIndex != -1) { markDirty = true; state.blendTree.Swap(swapIndex, swapIndex - 1); } EditorGUI.indentLevel--; GUILayout.Space(10f); EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Add blend tree entry", GUILayout.Width(150f))) { state.blendTree.Add(new BlendTreeEntry1D()); } GUILayout.FlexibleSpace(); EditorGUILayout.EndHorizontal(); }