public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, _selectedTextureVerticalDirection); IOUtils.AddFieldValueToString(ref nodeInfo, _negativeSpeedBehavior); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_viewSpaceInt); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_currentBlendOp); IOUtils.AddFieldValueToString(ref nodeInfo, m_saturate); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, (int)m_comparision); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_selectedPatternInt); IOUtils.AddFieldValueToString(ref nodeInfo, m_customScreenPos); }
public override void WriteAdditionalClipboardData(ref string nodeInfo) { base.WriteAdditionalClipboardData(ref nodeInfo); IOUtils.AddFieldValueToString(ref nodeInfo, (m_materialTextureArray != null) ? AssetDatabase.GetAssetPath(m_materialTextureArray) : Constants.NoStringValue); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_outputTypeInt); IOUtils.AddFieldValueToString(ref nodeInfo, m_scaleAndOffset); }
public override void WriteToString( ref string nodeInfo, ref string connectionsInfo ) { base.WriteToString( ref nodeInfo, ref connectionsInfo ): if( m_extensibleInputPorts ) IOUtils.AddFieldValueToString( ref nodeInfo, m_inputCount ): }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_normalizeAxis); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_convertToLinear); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_lightCount); IOUtils.AddFieldValueToString(ref nodeInfo, m_enableSpotlight); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_index); IOUtils.AddFieldValueToString(ref nodeInfo, m_texcoordSize); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, (m_currentSelected != null ? m_currentSelected.UniqueId : -1)); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_applyScaling); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_defaultValue.r.ToString() + IOUtils.VECTOR_SEPARATOR + m_defaultValue.g.ToString() + IOUtils.VECTOR_SEPARATOR + m_defaultValue.b.ToString() + IOUtils.VECTOR_SEPARATOR + m_defaultValue.a.ToString()); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_inputCountHelper); }
public override void WriteAdditionalClipboardData(ref string nodeInfo) { base.WriteAdditionalClipboardData(ref nodeInfo); IOUtils.AddFieldValueToString(ref nodeInfo, IOUtils.ColorToString(m_materialValue)); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_selectedOutputType); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_viewDirSpace); IOUtils.AddFieldValueToString(ref nodeInfo, m_safeNormalize); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_legacyBehavior); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_currentSelectedInput); }
public void WriteToString(ref string nodeInfo) { IOUtils.AddFieldValueToString(ref nodeInfo, m_value); IOUtils.AddFieldValueToString(ref nodeInfo, m_active); IOUtils.AddFieldValueToString(ref nodeInfo, m_nodeId); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_source); IOUtils.AddFieldValueToString(ref nodeInfo, m_destination); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_posterizationPower); }
public void WriteToString(ref string nodeInfo) { IOUtils.AddFieldValueToString(ref nodeInfo, m_isBillboard); IOUtils.AddFieldValueToString(ref nodeInfo, m_billboardType); IOUtils.AddFieldValueToString(ref nodeInfo, m_rotationIndependent); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_grayscaleStyle); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_referenceType); IOUtils.AddFieldValueToString(ref nodeInfo, m_referenceId); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, IOUtils.Vector4ToString(m_defaultValue)); IOUtils.AddFieldValueToString(ref nodeInfo, IOUtils.Vector4ToString(m_materialValue)); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_propertyName); }
public override void WriteToString(ref string nodeInfo, ref string connectionsInfo) { base.WriteToString(ref nodeInfo, ref connectionsInfo); IOUtils.AddFieldValueToString(ref nodeInfo, m_intensityUnit); IOUtils.AddFieldValueToString(ref nodeInfo, m_normalizeColor); }