void DrawEdgeFadeOutProps() { _showEdgeFadeOutProps = _util.Foldout(_showEdgeFadeOutProps, "Edge Fade Out"); if (!_showEdgeFadeOutProps) { return; } _util.DrawToggle("Edge Fade Out", "edgeFadeOutOn"); _util.DrawVector3("Fade Out Origin", "edgeFadeOutOrigin"); _util.DrawFloat("Distance", "edgeFadeOutDistance"); _util.DrawSlider("Sharpness", "edgeSharpness", 0f, 1f); }
void DrawDissolveProps() { _showDissolveProps = _util.Foldout(_showDissolveProps, "Dissolve Clip Effect"); if (!_showDissolveProps) { return; } _util.DrawSlider("Dissolve Area Size", "dissolveAreaSize", 0f, 100f); _util.DrawVector3("Origin", "dissolveOrigin"); _util.DrawVector3("Slow Factor", "dissolveSlow"); _util.DrawSlider("Distance to Clip", "dissolveDistance", 0f, 100f); _util.DrawSlider("Noise Level", "dissolveNoise", 0f, 10f); _util.DrawSlider("Roughness", "dissolveRoughness", 0f, 10f); _util.DrawSlider("Edge Sharpness", "dissolveEdgeSharpness", 0f, 10f); materialEditor.ColorProperty(_customProperties.dissolveEdgeAddColor, "Edge Add Color"); materialEditor.ColorProperty(_customProperties.dissolveEdgeSubColor, "Edge Subtract Color"); }
void DrawCubicColorBlock( ref bool showBlock, string label, string postfix, ref MaterialProperty color1, ref MaterialProperty color2 ) { showBlock = EditorGUILayout.Foldout(showBlock, label); if (!showBlock) { return; } EditorGUILayout.BeginVertical("box"); { EditorGUILayout.BeginHorizontal(); { EditorGUILayout.BeginVertical(); { materialEditor.ColorProperty(color1, ""); materialEditor.ColorProperty(color2, ""); } EditorGUILayout.EndVertical(); GUILayout.Space(10); Rect rect = EditorGUILayout.GetControlRect(GUILayout.Height(50), GUILayout.Width(50)); GUI.DrawTexture(rect, _util.MakeGradientTexture(color1.colorValue, color2.colorValue)); GUILayout.Space(10); EditorGUILayout.BeginVertical(); { if (GUILayout.Button("Swap")) { Color tempColor = color1.colorValue; color1.colorValue = color2.colorValue; color2.colorValue = tempColor; } EditorGUILayout.Space(); if (GUILayout.Button("Same as upper")) { color2.colorValue = color1.colorValue; } } EditorGUILayout.EndVertical(); } EditorGUILayout.EndHorizontal(); _util.DrawVector3("Gradient Origin Pos", "gradOrigin_" + postfix); _util.DrawFloat("Gradient Height", "gradHeight_" + postfix); _util.DrawSlider("Gradient Rotation", "gradRotate_" + postfix, 0, 360, Mathf.Deg2Rad); } EditorGUILayout.EndVertical(); }