// update methods #region private void gameOver() { player.isGrounded = player.location.Y > this.Height - 180 ? true : false; if (player.isGrounded) { score = player.flightDistance; player.gameStart = false; if (player.speed > 0) { player.speed -= (int)((player.airResistance) / player.slidingValue); player.location.X += player.speed; } else { if (checkTime) { timeFlag = DateTime.Now; checkTime = false; } TimeSpan currentTime = DateTime.Now - timeFlag; if (currentTime.TotalSeconds > waitForSeconds) { playing = false; scoreForm scoreForm = new scoreForm(); scoreForm.StartPosition = FormStartPosition.Manual; scoreForm.Location = new Point(this.Width / 2 - (scoreForm.Size.Width / 10), ((this.Height / 2) - scoreForm.Size.Height / 3)); scoreForm.ShowDialog(); // this is modeless } } } }
public void gameOver(Player player, int msec) { player.isGrounded = player.location.Y > 720 - 150 ? true : false; if (player.isGrounded) { score = Math.Round(player.flightDistance, 1); time = Math.Round(playTime.TotalSeconds, 2); maxVelocity = Math.Round((player.maxSpeed / 10), 0); player.gameStart = false; if (player.speed > 0) { if (player.speed < 0) { player.speed = 0; } if (player.speed < player.minSpeed) { player.location.X += (int)player.speed; } player.speed -= ((player.airResistance) / 10) * msec; if (player.speed < 0) { player.speed = 0; } player.airResistance += 0.1f; } else { if (checkTime) { timeFlag = DateTime.Now; checkTime = false; } TimeSpan currentTime = DateTime.Now - timeFlag; if (currentTime.TotalSeconds > waitForSeconds) { playing = false; if (scoreIndex < GameForm.scores.Length) { GameForm.scores[scoreIndex] = new Score(score, time, maxVelocity, scoreIndex); GameForm.boardScore.Add(GameForm.scores[scoreIndex]); scoreIndex++; } scoreForm scoreForm = new scoreForm(); scoreForm.StartPosition = FormStartPosition.Manual; scoreForm.Location = new Point(1280 / 2 - (scoreForm.Size.Width / 10) - 55, ((720 / 2) - scoreForm.Size.Height / 3) - 45); scoreForm.ShowDialog(); // this is modeless } } } }