//TRANSLATION ROTATION SCALE private void button2_Click(object sender, EventArgs e) { if (figure == null) { MessageBox.Show("Неодбходимо выбрать фигуру!", "Ошибка!", MessageBoxButtons.OK); } else { //TRANSLATE int offsetX = (int)numericUpDown1.Value, offsetY = (int)numericUpDown2.Value, offsetZ = (int)numericUpDown3.Value; figure.Translate(offsetX, offsetY, offsetZ); //ROTATE int rotateAngleX = (int)numericUpDown4.Value; figure.Rotate(rotateAngleX, 0); int rotateAngleY = (int)numericUpDown5.Value; figure.Rotate(rotateAngleY, Axis.AXIS_Y); int rotateAngleZ = (int)numericUpDown6.Value; figure.Rotate(rotateAngleZ, Axis.AXIS_Z); //SCALE if (checkBox1.Checked) { float old_x = figure.Center.X, old_y = figure.Center.Y, old_z = figure.Center.Z; figure.Translate(-old_x, -old_y, -old_z); float kx = (float)numericUpDown9.Value, ky = (float)numericUpDown8.Value, kz = (float)numericUpDown7.Value; figure.Scale(kx, ky, kz); figure.Translate(old_x, old_y, old_z); } else { float kx = (float)numericUpDown9.Value, ky = (float)numericUpDown8.Value, kz = (float)numericUpDown7.Value; figure.Scale(kx, ky, kz); } } g.Clear(Color.White); if (clipping == 0) { figure.Show(g, projection); } else if (clipping == Clipping.Gouraud) { show_gouraud(); } else if (clipping == Clipping.ZBuffer) { show_z_buff(); } else if (clipping == Clipping.Texture) { show_texture(); } camera.show(g, projection); }
public Camera(int w, int h) { int camera_half_size = 5; small_cube.Hexahedron(camera_half_size); small_cube.Translate(view.First.X, view.First.Y, view.First.Z); set_rot_line(); Width = w; Height = h; }
private void button2_Click(object sender, EventArgs e) { if (figure == null) { MessageBox.Show("Неодбходимо выбрать фигуру!", "Ошибка!", MessageBoxButtons.OK); } else { //перемещение int offsetX = (int)numericUpDown1.Value, offsetY = (int)numericUpDown2.Value, offsetZ = (int)numericUpDown3.Value; figure.Translate(offsetX, offsetY, offsetZ); //поворот int rotateAngleX = (int)numericUpDown4.Value; figure.Rotate(rotateAngleX, 0); int rotateAngleY = (int)numericUpDown5.Value; figure.Rotate(rotateAngleY, Axis.AXIS_Y); int rotateAngleZ = (int)numericUpDown6.Value; figure.Rotate(rotateAngleZ, Axis.AXIS_Z); } g.Clear(Color.White); if (clipping == 0) { figure.Show(g, projection); } else if (clipping == Clipping.Gouraud) { show_gouraud(); } else if (clipping == Clipping.ZBuffer) { show_z_buff(); } else if (clipping == Clipping.Texture) { show_texture(); } camera.show(g, projection); }