protected override void CleanUp(EngineStuff engine) { engine.RemoveComponent(DecalComponent.MyName); engine.RemoveComponent(SkyBox.MyName); lt.CleanUp(); base.CleanUp(engine); }
protected override void CleanUp(EngineStuff engine) { sound2.Stop(true); engine.RemoveComponent("SkyBox"); lt.CleanUp(); base.CleanUp(engine); }
protected override void CleanUp(EngineStuff engine) { engine.RemoveComponent(SkyBox.MyName); LightThrowBepu.CleanUp(); base.CleanUp(engine); }
protected override void CleanUp(PloobsEngine.Engine.EngineStuff engine) { lt.CleanUp(); base.CleanUp(engine); }
protected override void CleanUp(EngineStuff engine) { base.CleanUp(engine); lt.CleanUp(); }
/// <summary> /// Cleans up resources that arent exclusive of the screen /// </summary> /// <param name="engine"></param> protected override void CleanUp(EngineStuff engine) { lt.CleanUp(); ///MUST CALL THE BASE FUNCTION !!!!!!!!!!!!!!!!!!! base.CleanUp(engine); }