public static void CreateDecisionDatabase() { NarrationDatabase asset = ScriptableObject.CreateInstance <NarrationDatabase>(); AssetDatabase.CreateAsset(asset, GetPath() + "/NarrationDatabase.asset"); AssetDatabase.SaveAssets(); EditorUtility.FocusProjectWindow(); Selection.activeObject = asset; }
GUIStyle titleStyle; // Style used for title in upper left #endregion Fields #region Methods public static void SetDatabase(NarrationDatabase newDatabase) { database = newDatabase; narrationTmp = database.narrations; }
public static void SetDatabase(NarrationDatabase newDatabase) { database = newDatabase; narrationTmp = database.narrations; }