/// <summary> /// Create a new lu_glType object. /// </summary> /// <param name="id">Initial value of the ID property.</param> public static lu_glType Createlu_glType(global::System.Int32 id) { lu_glType lu_glType = new lu_glType(); lu_glType.ID = id; return lu_glType; }
/// <summary> /// Deprecated Method for adding a new object to the lu_glType EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddTolu_glType(lu_glType lu_glType) { base.AddObject("lu_glType", lu_glType); }