/// <summary>
 /// Create a new lu_glType object.
 /// </summary>
 /// <param name="id">Initial value of the ID property.</param>
 public static lu_glType Createlu_glType(global::System.Int32 id)
 {
     lu_glType lu_glType = new lu_glType();
     lu_glType.ID = id;
     return lu_glType;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the lu_glType EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddTolu_glType(lu_glType lu_glType)
 {
     base.AddObject("lu_glType", lu_glType);
 }