예제 #1
0
        public static void Init()
        {
            PhonemesWindow window = (PhonemesWindow)EditorWindow.GetWindow(typeof(PhonemesWindow));

            AdvGame.SetWindowTitle(window, "Phonemes Editor");
            window.position = new Rect(300, 200, 450, 400);
        }
예제 #2
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        static void Init()
        {
            ConversationEditorWindow window = (ConversationEditorWindow)EditorWindow.GetWindow(typeof(ConversationEditorWindow));

            window.Repaint();
            AdvGame.SetWindowTitle(window, "Conversation Editor");
        }
예제 #3
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        public static void Init()
        {
            ActiveInputsWindow window = (ActiveInputsWindow)EditorWindow.GetWindow(typeof(ActiveInputsWindow));

            AdvGame.SetWindowTitle(window, "Active Inputs");
            window.position = new Rect(300, 200, 450, 400);
        }
예제 #4
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        static void Init()
        {
            // Get existing open window or if none, make a new one:
            AdventureCreator window = (AdventureCreator)EditorWindow.GetWindow(typeof(AdventureCreator));

            window.GetReferences();
            AdvGame.SetWindowTitle(window, "AC Game Editor");
        }
예제 #5
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        public static void Init()
        {
            NewGameWizardWindow window = (NewGameWizardWindow)EditorWindow.GetWindow(typeof(NewGameWizardWindow));

            window.GetReferences();
            AdvGame.SetWindowTitle(window, "New Game Wizard");
            window.position = new Rect(300, 200, 350, 300);
        }