void Start() { monkeyScript = GameObject.Find("monkey").GetComponent <monkey_Level_09>(); zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_09>(); rhinoScript = GameObject.Find("rhino").GetComponent <rhino_Level_09>(); gorillaScript = GameObject.Find("gorilla").GetComponent <gorilla_Level_09>(); dogFightDustScript = GameObject.Find("dogFightDust").GetComponent <dogFightDust>(); monkey = GameObject.Find("monkey"); zebra = GameObject.Find("zebra"); rhino = GameObject.Find("rhino"); dogLimitArea = GameObject.Find("dogLimitArea"); anim = this.GetComponent <Animator>(); highlightZebMeercat01 = GameObject.Find("highlightZebMeercat01"); highlightZebRabbit01 = GameObject.Find("highlightZebRabbit01"); highlightZebRabbit02 = GameObject.Find("highlightZebRabbit02"); highlightZebRabbit03 = GameObject.Find("highlightZebRabbit03"); highlightZebRabbit04 = GameObject.Find("highlightZebRabbit04"); highlightZebTeller01 = GameObject.Find("highlightZebTeller01"); highlightZebTeller02 = GameObject.Find("highlightZebTeller02"); highlightZebTeller03 = GameObject.Find("highlightZebTeller03"); highlightZebTeller04 = GameObject.Find("highlightZebTeller04"); highlightZebSafebox = GameObject.Find("highlightZebSafebox"); highlightZebSafebox02 = GameObject.Find("highlightZebSafebox02"); highlightZebSafebox03 = GameObject.Find("highlightZebSafebox03"); }
// Use this for initialization void Start() { cameraScript = GameObject.Find("Main Camera").GetComponent <Camera>(); dummyCameraZoon01 = GameObject.Find("dummyCameraZoon01"); dummyCameraZoon02 = GameObject.Find("dummyCameraZoon02"); camera = GameObject.Find("Main Camera"); rhino = GameObject.Find("rhino"); rhinoDummy = GameObject.Find("rhinoDummy"); highlightZebSafebox = GameObject.Find("highlightZebSafebox"); //total score from previews lavels lastLevelScore = PlayerPrefs.GetInt("Player Score"); zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_09>(); zebraScript.moneyDone.Play(); totalScore = totalScore + lastLevelScore; guiText.text = ("$" + totalScore.ToString()); moneyRandomMeercat01 = PlayerPrefs.GetInt("moneyRandomMeercat01_level09"); moneyRandomRabbit01 = PlayerPrefs.GetInt("moneyRandomRabbit01_level09"); moneyRandomRabbit02 = PlayerPrefs.GetInt("moneyRandomRabbit02_level09"); moneyRandomRabbit03 = PlayerPrefs.GetInt("moneyRandomRabbit03_level09"); moneyRandomRabbit04 = PlayerPrefs.GetInt("moneyRandomRabbit04_level09"); moneyRandomTeller01 = PlayerPrefs.GetInt("moneyRandomTeller01_level09"); moneyRandomTeller02 = PlayerPrefs.GetInt("moneyRandomTeller02_level09"); moneyRandomTeller03 = PlayerPrefs.GetInt("moneyRandomTeller03_level09"); moneyRandomTeller04 = PlayerPrefs.GetInt("moneyRandomTeller04_level09"); moneyRandomSafebox = PlayerPrefs.GetInt("moneyRandomSafebox_level09"); moneyRandomSafebox02 = PlayerPrefs.GetInt("moneyRandomSafebox02_level09"); moneyRandomSafebox03 = PlayerPrefs.GetInt("moneyRandomSafebox03_level09"); Debug.Log(moneyRandomTeller01); totalLevelMoney = moneyRandomMeercat01 + moneyRandomTeller01 + moneyRandomTeller02 + moneyRandomTeller03 + moneyRandomTeller04 + moneyRandomRabbit01 + moneyRandomRabbit02 + moneyRandomRabbit03 + moneyRandomRabbit04 + moneyRandomSafebox + moneyRandomSafebox02 + moneyRandomSafebox03; //texts layer is 11 but not timer and score cameraScript.cullingMask = ~(1 << 11); int screenWidthX = Screen.width; int screenHeightY = Screen.height; scoreBG = GameObject.Find("scoreBG"); Vector3 scoreBGPos = Camera.main.WorldToScreenPoint(scoreBG.transform.position); float scoreBGPos_x = (scoreBGPos.x / screenWidthX); float scoreBGPos_y = (scoreBGPos.y / screenHeightY); this.transform.position = new Vector3(scoreBGPos_x, scoreBGPos_y, 0); guiText.fontSize = (int)(Screen.width * 0.04f); }
void Start() { highlightZebMeercat01 = GameObject.Find("highlightZebMeercat01"); highlightZebRabbit01 = GameObject.Find("highlightZebRabbit01"); highlightZebRabbit02 = GameObject.Find("highlightZebRabbit02"); highlightZebRabbit03 = GameObject.Find("highlightZebRabbit03"); highlightZebRabbit04 = GameObject.Find("highlightZebRabbit04"); highlightZebTeller01 = GameObject.Find("highlightZebTeller01"); highlightZebTeller02 = GameObject.Find("highlightZebTeller02"); highlightZebTeller03 = GameObject.Find("highlightZebTeller03"); highlightZebTeller04 = GameObject.Find("highlightZebTeller04"); highlightZebSafebox = GameObject.Find("highlightZebSafebox"); highlightZebSafebox02 = GameObject.Find("highlightZebSafebox02"); highlightZebSafebox03 = GameObject.Find("highlightZebSafebox03"); dummyHighlightZebMeercat01 = GameObject.Find("dummyHighlightZebMeercat01"); dummyHighlightZebRabbit01 = GameObject.Find("dummyHighlightZebRabbit01"); dummyHighlightZebRabbit02 = GameObject.Find("dummyHighlightZebRabbit02"); dummyHighlightZebRabbit03 = GameObject.Find("dummyHighlightZebRabbit03"); dummyHighlightZebRabbit04 = GameObject.Find("dummyHighlightZebRabbit04"); dummyHighlightZebTeller01 = GameObject.Find("dummyHighlightZebTeller01"); dummyHighlightZebTeller02 = GameObject.Find("dummyHighlightZebTeller02"); dummyHighlightZebTeller03 = GameObject.Find("dummyHighlightZebTeller03"); dummyHighlightZebTeller04 = GameObject.Find("dummyHighlightZebTeller04"); dummyHighlightZebSafebox = GameObject.Find("dummyHighlightZebSafebox"); dummyHighlightZebSafebox02 = GameObject.Find("dummyHighlightZebSafebox02"); dummyHighlightZebSafebox03 = GameObject.Find("dummyHighlightZebSafebox03"); moneyTextMeercat01 = GameObject.Find("moneyTextMeercat01"); moneyTextRabbit01 = GameObject.Find("moneyTextRabbit01"); moneyTextRabbit02 = GameObject.Find("moneyTextRabbit02"); moneyTextRabbit03 = GameObject.Find("moneyTextRabbit03"); moneyTextRabbit04 = GameObject.Find("moneyTextRabbit04"); moneyTextTeller01 = GameObject.Find("moneyTextTeller01"); moneyTextTeller02 = GameObject.Find("moneyTextTeller02"); moneyTextTeller03 = GameObject.Find("moneyTextTeller03"); moneyTextTeller04 = GameObject.Find("moneyTextTeller04"); moneyTextSafebox = GameObject.Find("moneyTextSafebox"); moneyTextSafebox02 = GameObject.Find("moneyTextSafebox02"); moneyTextSafebox03 = GameObject.Find("moneyTextSafebox03"); moneyTeller01 = GameObject.Find("moneyTeller01"); moneyTeller02 = GameObject.Find("moneyTeller02"); moneyTeller03 = GameObject.Find("moneyTeller03"); moneyTeller04 = GameObject.Find("moneyTeller04"); moneySafebox = GameObject.Find("moneySafebox"); moneySafebox02 = GameObject.Find("moneySafebox02"); moneySafebox03 = GameObject.Find("moneySafebox03"); zebra = GameObject.Find("zebra"); zebraScript = GameObject.Find("zebra").GetComponent <zebra_Level_09>(); scoreMoney = GameObject.Find("scoreGUItext").GetComponent <gameScore_Level_09>(); timerM1_10secondsObject = GameObject.Find("timerM1_10seconds"); timerR1_10secondsObject = GameObject.Find("timerR1_10seconds"); timerR2_10secondsObject = GameObject.Find("timerR2_10seconds"); timerR3_10secondsObject = GameObject.Find("timerR3_10seconds"); timerR4_10secondsObject = GameObject.Find("timerR4_10seconds"); timerT1_10secondsObject = GameObject.Find("timerT1_10seconds"); timerT2_10secondsObject = GameObject.Find("timerT2_10seconds"); timerT3_10secondsObject = GameObject.Find("timerT3_10seconds"); timerT4_10secondsObject = GameObject.Find("timerT4_10seconds"); timerSB_10secondsObject = GameObject.Find("timerSB_10seconds"); timerSB02_10secondsObject = GameObject.Find("timerSB02_10seconds"); timerSB03_10secondsObject = GameObject.Find("timerSB03_10seconds"); anim = this.GetComponent <Animator>(); }