///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (math != null) { math.Dispose(); } if (pf != null) { pf.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (dst != null) { dst.Dispose(); } if (extract != null) { extract.Dispose(); } if (cf != null) { cf.Dispose(); } if (pdn != null) { pdn.Dispose(); } if (ps != null) { ps.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (ren != null) { ren.Dispose(); } if (camera != null) { camera.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (renWin != null) { renWin.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (iren != null) { iren.Dispose(); } if (camera != null) { camera.Dispose(); } if (light != null) { light.Dispose(); } if (textProp != null) { textProp.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (sphere != null) { sphere.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (camera != null) { camera.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (ps != null) { ps.Dispose(); } if (psMapper != null) { psMapper.Dispose(); } if (psActor != null) { psActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (streamMapper != null) { streamMapper.Dispose(); } if (streamline != null) { streamline.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (cf != null) { cf.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (reader != null) { reader.Dispose(); } if (outline != null) { outline.Dispose(); } if (mapOutline != null) { mapOutline.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (rk != null) { rk.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (aa != null) { aa.Dispose(); } if (rf1 != null) { rf1.Dispose(); } if (mapStream != null) { mapStream.Dispose(); } if (streamActor != null) { streamActor.Dispose(); } if (cam != null) { cam.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (camera != null) { camera.Dispose(); } if (light != null) { light.Dispose(); } if (math != null) { math.Dispose(); } if (textProp != null) { textProp.Dispose(); } for (int i = 0; i < 200; i++) { /*if (pl3d[i] != null) * { * pl3d[i].Dispose(); * } * if (lane[i] != null) * { * lane[i].Dispose(); * }*/ if (mapper[i] != null) { mapper[i].Dispose(); } if (actor[i] != null) { actor[i].Dispose(); } if (ren[i] != null) { ren[i].Dispose(); } if (textMapper[i] != null) { textMapper[i].Dispose(); } if (text[i] != null) { text[i].Dispose(); } } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (sphere != null) { sphere.Dispose(); } if (sphereMapper != null) { sphereMapper.Dispose(); } if (sphereActor != null) { sphereActor.Dispose(); } if (rt != null) { rt.Dispose(); } if (voi != null) { voi.Dispose(); } if (surf != null) { surf.Dispose(); } if (tris != null) { tris.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (ren != null) { ren.Dispose(); } if (camera != null) { camera.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (plane1 != null) { plane1.Dispose(); } if (conn != null) { conn.Dispose(); } if (plane1Map != null) { plane1Map.Dispose(); } if (plane1Actor != null) { plane1Actor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (outlineProp != null) { outlineProp.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
private void Window_Closed(object sender, EventArgs e) { temp.Dispose(); testimgdata.Dispose(); volumeProperty.Dispose(); opacityTransferFunction.Dispose(); colorTransferFunction.Dispose(); compositeFunction.Dispose(); volumeMapper.Dispose(); volume.Dispose(); aCamera.Dispose(); }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (ds2do != null) { ds2do.Dispose(); } if (writer != null) { writer.Dispose(); } if (dor != null) { dor.Dispose(); } if (do2ds != null) { do2ds.Dispose(); } if (fd2ad != null) { fd2ad.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (elev != null) { elev.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (renWin != null) { renWin.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (puzzle != null) { puzzle.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (arrows != null) { arrows.Dispose(); } if (mapper2 != null) { mapper2.Dispose(); } if (actor2 != null) { actor2.Dispose(); } if (cam != null) { cam.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (fohe != null) { fohe.Dispose(); } if (normals != null) { normals.Dispose(); } if (foheMapper != null) { foheMapper.Dispose(); } if (foheActor != null) { foheActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (mapOutline != null) { mapOutline.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (camera != null) { camera.Dispose(); } if (light != null) { light.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (ren2 != null) { ren2.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (tprop != null) { tprop.Dispose(); } if (axes != null) { axes.Dispose(); } if (axes2 != null) { axes2.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (ptLoad != null) { ptLoad.Dispose(); } if (plane != null) { plane.Dispose(); } if (sphere != null) { sphere.Dispose(); } if (ellipsoids != null) { ellipsoids.Dispose(); } if (ellipNormals != null) { ellipNormals.Dispose(); } if (lut != null) { lut.Dispose(); } if (ellipMapper != null) { ellipMapper.Dispose(); } if (ellipActor != null) { ellipActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (coneSrc != null) { coneSrc.Dispose(); } if (coneMap != null) { coneMap.Dispose(); } if (coneActor != null) { coneActor.Dispose(); } if (camera != null) { camera.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (ren2 != null) { ren2.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (probeLine != null) { probeLine.Dispose(); } if (probe != null) { probe.Dispose(); } if (probeTube != null) { probeTube.Dispose(); } if (probeMapper != null) { probeMapper.Dispose(); } if (probeActor != null) { probeActor.Dispose(); } if (displayLine != null) { displayLine.Dispose(); } if (displayMerge != null) { displayMerge.Dispose(); } if (displayWarp != null) { displayWarp.Dispose(); } if (displayMapper != null) { displayMapper.Dispose(); } if (displayActor != null) { displayActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (cam1 != null) { cam1.Dispose(); } if (cam2 != null) { cam2.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (ptLoad != null) { ptLoad.Dispose(); } if (wSP != null) { wSP.Dispose(); } if (rSP != null) { rSP.Dispose(); } if (input != null) { input.Dispose(); } if (s1 != null) { s1.Dispose(); } if (lut != null) { lut.Dispose(); } if (s1Mapper != null) { s1Mapper.Dispose(); } if (s1Actor != null) { s1Actor.Dispose(); } if (s2 != null) { s2.Dispose(); } if (s2Mapper != null) { s2Mapper.Dispose(); } if (s2Actor != null) { s2Actor.Dispose(); } if (s3 != null) { s3.Dispose(); } if (s3Mapper != null) { s3Mapper.Dispose(); } if (s3Actor != null) { s3Actor.Dispose(); } if (s4 != null) { s4.Dispose(); } if (s4Mapper != null) { s4Mapper.Dispose(); } if (s4Actor != null) { s4Actor.Dispose(); } if (g != null) { g.Dispose(); } if (gm != null) { gm.Dispose(); } if (ga != null) { ga.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (coneSrc != null) { coneSrc.Dispose(); } if (coneMap != null) { coneMap.Dispose(); } if (coneActor != null) { coneActor.Dispose(); } if (camera != null) { camera.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (plane != null) { plane.Dispose(); } if (transP1 != null) { transP1.Dispose(); } if (tpd1 != null) { tpd1.Dispose(); } if (outTpd1 != null) { outTpd1.Dispose(); } if (mapTpd1 != null) { mapTpd1.Dispose(); } if (tpd1Actor != null) { tpd1Actor.Dispose(); } if (transP2 != null) { transP2.Dispose(); } if (tpd2 != null) { tpd2.Dispose(); } if (outTpd2 != null) { outTpd2.Dispose(); } if (mapTpd2 != null) { mapTpd2.Dispose(); } if (tpd2Actor != null) { tpd2Actor.Dispose(); } if (transP3 != null) { transP3.Dispose(); } if (tpd3 != null) { tpd3.Dispose(); } if (outTpd3 != null) { outTpd3.Dispose(); } if (mapTpd3 != null) { mapTpd3.Dispose(); } if (tpd3Actor != null) { tpd3Actor.Dispose(); } if (appendF != null) { appendF.Dispose(); } if (probe != null) { probe.Dispose(); } if (contour != null) { contour.Dispose(); } if (contourMapper != null) { contourMapper.Dispose(); } if (planeActor != null) { planeActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (pl3d != null) { pl3d.Dispose(); } if (lineWidget != null) { lineWidget.Dispose(); } if (seeds != null) { seeds.Dispose(); } if (rk4 != null) { rk4.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (rf != null) { rf.Dispose(); } if (streamMapper != null) { streamMapper.Dispose(); } if (streamline != null) { streamline.Dispose(); } if (lineWidget2 != null) { lineWidget2.Dispose(); } if (seeds2 != null) { seeds2.Dispose(); } if (streamer2 != null) { streamer2.Dispose(); } if (rf2 != null) { rf2.Dispose(); } if (streamMapper2 != null) { streamMapper2.Dispose(); } if (streamline2 != null) { streamline2.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (camera != null) { camera.Dispose(); } if (reader != null) { reader.Dispose(); } if (readerSS != null) { readerSS.Dispose(); } if (bounds != null) { bounds.Dispose(); } if (boundsMapper != null) { boundsMapper.Dispose(); } if (boundsActor != null) { boundsActor.Dispose(); } if (contour != null) { contour.Dispose(); } if (contourMapper != null) { contourMapper.Dispose(); } if (contourActor != null) { contourActor.Dispose(); } if (opacityTransferFunction != null) { opacityTransferFunction.Dispose(); } if (colorTransferFunction != null) { colorTransferFunction.Dispose(); } if (volumeProperty != null) { volumeProperty.Dispose(); } if (compositeFunction != null) { compositeFunction.Dispose(); } if (volumeMapper != null) { volumeMapper.Dispose(); } if (volume != null) { volume.Dispose(); } if (Sphere != null) { Sphere.Dispose(); } if (Glyph != null) { Glyph.Dispose(); } if (AtomsMapper != null) { AtomsMapper.Dispose(); } if (Atoms != null) { Atoms.Dispose(); } if (Tube != null) { Tube.Dispose(); } if (BondsMapper != null) { BondsMapper.Dispose(); } if (Bonds != null) { Bonds.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (reader != null) { reader.Dispose(); } if (writer != null) { writer.Dispose(); } if (pReader != null) { pReader.Dispose(); } if (surface != null) { surface.Dispose(); } if (mapper != null) { mapper.Dispose(); } if (actor != null) { actor.Dispose(); } if (fractal != null) { fractal.Dispose(); } if (writer2 != null) { writer2.Dispose(); } if (pReader2 != null) { pReader2.Dispose(); } if (iso != null) { iso.Dispose(); } if (mapper2 != null) { mapper2.Dispose(); } if (actor2 != null) { actor2.Dispose(); } if (sphere != null) { sphere.Dispose(); } if (writer3 != null) { writer3.Dispose(); } if (pReader3 != null) { pReader3.Dispose(); } if (mapper3 != null) { mapper3.Dispose(); } if (actor3 != null) { actor3.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (ptLoad != null) { ptLoad.Dispose(); } if (extractTensor != null) { extractTensor.Dispose(); } if (contour != null) { contour.Dispose(); } if (probe != null) { probe.Dispose(); } if (su != null) { su.Dispose(); } if (s1Mapper != null) { s1Mapper.Dispose(); } if (s1Actor != null) { s1Actor.Dispose(); } if (g != null) { g.Dispose(); } if (gm != null) { gm.Dispose(); } if (ga != null) { ga.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (coneSrc != null) { coneSrc.Dispose(); } if (coneMap != null) { coneMap.Dispose(); } if (coneActor != null) { coneActor.Dispose(); } if (camera != null) { camera.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (reader != null) { reader.Dispose(); } if (toRectilinearGrid != null) { toRectilinearGrid.Dispose(); } if (plane != null) { plane.Dispose(); } if (warper != null) { warper.Dispose(); } if (planeMapper != null) { planeMapper.Dispose(); } if (planeActor != null) { planeActor.Dispose(); } if (cutPlane != null) { cutPlane.Dispose(); } if (planeCut != null) { planeCut.Dispose(); } if (cutMapper != null) { cutMapper.Dispose(); } if (cutActor != null) { cutActor.Dispose(); } if (iso != null) { iso.Dispose(); } if (normals != null) { normals.Dispose(); } if (isoMapper != null) { isoMapper.Dispose(); } if (isoActor != null) { isoActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (streamTube != null) { streamTube.Dispose(); } if (mapStreamTube != null) { mapStreamTube.Dispose(); } if (streamTubeActor != null) { streamTubeActor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (pl3d != null) { pl3d.Dispose(); } if (gf != null) { gf.Dispose(); } if (gMapper != null) { gMapper.Dispose(); } if (gActor != null) { gActor.Dispose(); } if (gf2 != null) { gf2.Dispose(); } if (g2Mapper != null) { g2Mapper.Dispose(); } if (g2Actor != null) { g2Actor.Dispose(); } if (gf3 != null) { gf3.Dispose(); } if (g3Mapper != null) { g3Mapper.Dispose(); } if (g3Actor != null) { g3Actor.Dispose(); } if (gf4 != null) { gf4.Dispose(); } if (g4Mapper != null) { g4Mapper.Dispose(); } if (g4Actor != null) { g4Actor.Dispose(); } if (s != null) { s.Dispose(); } if (eg != null) { eg.Dispose(); } if (gf5 != null) { gf5.Dispose(); } if (g5Mapper != null) { g5Mapper.Dispose(); } if (g5Actor != null) { g5Actor.Dispose(); } if (gf6 != null) { gf6.Dispose(); } if (g6Mapper != null) { g6Mapper.Dispose(); } if (g6Actor != null) { g6Actor.Dispose(); } if (rgridReader != null) { rgridReader.Dispose(); } if (gf7 != null) { gf7.Dispose(); } if (g7Mapper != null) { g7Mapper.Dispose(); } if (g7Actor != null) { g7Actor.Dispose(); } if (gf8 != null) { gf8.Dispose(); } if (g8Mapper != null) { g8Mapper.Dispose(); } if (g8Actor != null) { g8Actor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (pl3d != null) { pl3d.Dispose(); } if (wall != null) { wall.Dispose(); } if (wallMap != null) { wallMap.Dispose(); } if (wallActor != null) { wallActor.Dispose(); } if (fin != null) { fin.Dispose(); } if (finMap != null) { finMap.Dispose(); } if (finActor != null) { finActor.Dispose(); } if (tmap != null) { tmap.Dispose(); } if (texture != null) { texture.Dispose(); } if (plane1 != null) { plane1.Dispose(); } if (thresh1 != null) { thresh1.Dispose(); } if (plane1Map != null) { plane1Map.Dispose(); } if (plane1Actor != null) { plane1Actor.Dispose(); } if (plane2 != null) { plane2.Dispose(); } if (thresh2 != null) { thresh2.Dispose(); } if (plane2Map != null) { plane2Map.Dispose(); } if (plane2Actor != null) { plane2Actor.Dispose(); } if (plane3 != null) { plane3.Dispose(); } if (thresh3 != null) { thresh3.Dispose(); } if (plane3Map != null) { plane3Map.Dispose(); } if (plane3Actor != null) { plane3Actor.Dispose(); } if (outline != null) { outline.Dispose(); } if (outlineMapper != null) { outlineMapper.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (outlineProp != null) { outlineProp.Dispose(); } if (cam1 != null) { cam1.Dispose(); } }