예제 #1
0
 protected void toggleFill()
 {
     if (action == thingsToDo.fill)
     {
         action = thingsToDo.place;
     }
     else
     {
         action = thingsToDo.fill;
     }
     if (objects == Node.worldObject.empty)
     {
         objects = Node.worldObject.ground;
     }
 }
예제 #2
0
 protected void SelectObject()
 {
     action  = thingsToDo.select;
     objects = Node.worldObject.wall;
 }
예제 #3
0
 protected void StairsPlacing()
 {
     action  = thingsToDo.place;
     objects = Node.worldObject.stairsUp;
 }
예제 #4
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 protected void DoorPlacing()
 {
     action  = thingsToDo.place;
     objects = Node.worldObject.door;
 }
예제 #5
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 protected void GroundPlacing()
 {
     action  = thingsToDo.place;
     objects = Node.worldObject.ground;
 }
예제 #6
0
 protected void WallPlacing()
 {
     action  = thingsToDo.place;
     objects = Node.worldObject.wall;
 }