예제 #1
0
파일: frenet.cs 프로젝트: karinarigby/Unity
 private void Awake()
 {
     spline = gameObject.GetComponent <spline>();
 }
예제 #2
0
 private void Awake()
 {
     spline = gameObject.GetComponent <spline>();
     frenet = gameObject.GetComponent <frenet>();
     vortex = gameObject.GetComponent <Vortex>();
 }