예제 #1
0
 void Awake()
 {
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(this.gameObject);
     }
     else
     {
         Destroy(gameObject);
     }
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     gm = singletonGameManager.Instance;
 }