예제 #1
0
 public ISeatStates ClearSeat()
 {
     barToken.sprite = ApperanceManager.instance.GetEmptySeatToken();
     patron          = null;
     makeTextBoxClickable();
     thisSeatsRespawnState = seatRespawnState.NEEDSCLEAR;
     return(noOneSeated);
 }
예제 #2
0
 public void respawnCountdown()
 {
     if (!isTimerPaused)
     {
         if (waitTimer > 0)
         {
             waitTimer -= Time.deltaTime;
         }
         else if (seatState == noOneSeated)
         {
             thisSeatsRespawnState = seatRespawnState.NEEDSRESPAWN;
         }
     }
 }
예제 #3
0
 public ISeatStates SeatIsFilled()
 {
     thisSeatsRespawnState = seatRespawnState.SEATED;
     return(patronSeated);
 }