public ISeatStates ClearSeat() { barToken.sprite = ApperanceManager.instance.GetEmptySeatToken(); patron = null; makeTextBoxClickable(); thisSeatsRespawnState = seatRespawnState.NEEDSCLEAR; return(noOneSeated); }
public void respawnCountdown() { if (!isTimerPaused) { if (waitTimer > 0) { waitTimer -= Time.deltaTime; } else if (seatState == noOneSeated) { thisSeatsRespawnState = seatRespawnState.NEEDSRESPAWN; } } }
public ISeatStates SeatIsFilled() { thisSeatsRespawnState = seatRespawnState.SEATED; return(patronSeated); }