void OnTriggerExit2D(Collider2D collider2d) { if (collider2d.tag == "Seat" && leaving) { leaving = false; seat1.clearBusy(); // seat1.clearBusy(); } //if (collider2d.tag == "BeerGlassFull") //check this //{ item = null; giveOrder = false; //check this //} }