예제 #1
0
 void Start()
 {
     _laserContainer = GameObject.FindObjectOfType <rec_ST>();
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     _score          = GameObject.FindObjectOfType <puntuacion>();
     _laserContainer = GameObject.FindObjectOfType <rec_ST>();
     //transform.localRotation = new Quaternion(0.0f, 1.0f, 0.0f, -90.0f);
 }
예제 #3
0
 void Start()
 {
     _powerup = GameObject.FindObjectOfType <rec_ST>();
 }