예제 #1
0
	static void EndPlaceStroke()
	{
		curStroke = null;
		
		//release from placing mode
		placing = false;
	}
예제 #2
0
	static void BeginPlaceStroke()
	{
		curStroke = new qb_Stroke();
		qb_Point nuPoint = curStroke.AddPoint(cursorPoint.position,cursorPoint.upVector,cursorPoint.dirVector);//cursorPoint.dirVector);

		placingObject = PlaceObject(nuPoint);//PlaceGeo(nuPoint);
		
		if(placingObject != null)
		{
			placing = true;
			placingUpVector = placingObject.transform.up;
		}
	}
예제 #3
0
	static void BeginStroke()
	{
		curStroke = new qb_Stroke();
		painting = true;
	}
예제 #4
0
	static void EndStroke()
	{
		curStroke = null;
		painting = false;
	}
예제 #5
0
	static void BeginStroke(int i)
	{
		curStrokes[i] = new qb_Stroke();
	}